Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d2756e8c88 Partial fix for #961. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 46f48f0676 - bugfixing: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d6223dd137 Fixed #686. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 3cf4ebc163 Little more work on #760: %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a975805ae8 Fixed #850. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko dbc603b7d7 - fixed crash on opening spellbook during enemy turn %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 3fcf8b6f4b - minor mechanics fixes, corrected handling of 2nd upgrades (like pirates from hota) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 89bd7e273d - fixed #808 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. %!s(int64=14) %!d(string=hai) anos
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse %!s(int64=14) %!d(string=hai) anos
  Frank Zago 2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). %!s(int64=14) %!d(string=hai) anos
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. %!s(int64=14) %!d(string=hai) anos