Commit History

Author SHA1 Message Date
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. 13 years ago
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. 13 years ago
  Michał W. Urbańczyk a234b4c935 Fixed #956. 13 years ago
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 years ago
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 years ago
  Michał W. Urbańczyk b5526f0f54 Fixed #925. 13 years ago
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 years ago
  Michał W. Urbańczyk 3546c7841a * Possibly fixed #870 13 years ago
  DjWarmonger 5e14d17ed3 Fixes for r2543. 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. 14 years ago
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. 14 years ago
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 years ago
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 years ago
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
  DjWarmonger 8102fd4cf0 Support for Death Blow ability. 14 years ago
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  Ivan Savenko 48e79b163c - missed file from previous commit 14 years ago
  Michał W. Urbańczyk 9775f88045 Version bump. 14 years ago
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. 14 years ago
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 years ago
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 years ago