Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								46b8709712
							
							Adjust positions of heroes in towns earlier
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								c4035134e5
							
							New battlegrounds (#758)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								c6b198ce14
							
							Warning fix (I moved C++17 and CI to another branch) (#739)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f327c46fa3
							
							AI pathfinding: rename and add const to functions
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								7150fc9f71
							
							AI: pathfinder api supports configuration
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3bbff27127
							
							Wiped CDefEssential
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								2f305cc68d
							
							Remove code related to duel mode (#312)
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								86f9df5f68
							
							Made gamestate lock static
						 | 
						8 years ago | 
					
				
					
						
							
								   Alexander Shishkin
							
						 | 
						
							
							
								7e1b0d71c5
							
							Added option for saving generated maps on client side (#307)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								c8faca8f39
							
							Refactoring: only use RNGs explicitly to avoid bug prone code in future
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								70abae9b51
							
							CGameState::battleGetBattlefieldType: use RNG by ref
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ea63497b19
							
							Move CGameState::setupBattle code to CGameHandler::setupBattle
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								be50d699fb
							
							Compile fixes for MSVS
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								e872b400b7
							
							Comments save format backward compatability code as Ivan suggested
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								c83f15e413
							
							Merge branch 'develop' into feature/tavernRumors
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								d856fde73f
							
							Rumors: use enum instead of magic numbers and avoid potential crash
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7b5a7f43ad
							
							Removed includes of CGameState from headers
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3ce4b25df
							
							Removed all #include's of CMap.h from headers.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								ffcc5ccdd2
							
							Rumors: implement support for grail terrain rumor
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								15273ac0f7
							
							Rumors: avoid repeating of same rumor twice in a row
						 | 
						10 years ago |