Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
  SoundSSGood ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 97097c20ad Merge pull request #2874 from SoundSSGood/exchange-window-update %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 42d9ba6c82 Merge pull request #2877 from IvanSavenko/simturn_fixes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9cc623c981 Fixed move checks. Backpack buttons. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a83f290e13 bulk move artifacts only equipped, only backpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3d04e9c9ed Cleaned up and fixed ownership checks for market netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 587be4c7d5 Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b159d8a028 Fixes ownership checks for creature recruitment %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 1586c6c6a0 Merge pull request #2668 from IvanSavenko/remove_current_player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a19cdb57ba Fix handling of turn order in case of player defeat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class %!s(int64=2) %!d(string=hai) anos
  nordsoft d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c516b5a64e Fixes for several discovered edge cases %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5c78060a07 Moved battle netpack validation to battle processor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 323772fc2e Split CQuery file into multiple files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 629ca3f13e Created directory structure for server files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c217d7717a server queries is now stored as unique_ptr %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e8e6c02a4a Moved all battle-related functionality of server into a new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 00ac8eb306 Attempt to fix crash on quitApplication on Android %!s(int64=2) %!d(string=hai) anos
  nordsoft 23aaa72dfe No error on hero move when timer is expired %!s(int64=2) %!d(string=hai) anos