提交历史

作者 SHA1 备注 提交日期
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 年之前
  ArseniyShestakov de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 年之前
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 年之前
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 年之前
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
  Michał W. Urbańczyk 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 年之前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 年之前
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 年之前
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年之前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. 12 年之前
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 年之前
  alexvins 5b2f176c27 compile fix 12 年之前
  DjWarmonger cf7108f075 - Made sure that stack artifacts will not spawn when they are turned off 12 年之前
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 年之前
  DjWarmonger c0e09679f1 - Mod artifacts can have components 13 年之前