Commit History

Author SHA1 Message Date
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Michał W. Urbańczyk 4674e8e3d8 Initializing CHeroClass::commander. 11 years ago
  Ivan Savenko 7d7e65a316 changes in hero class format: 12 years ago
  Ivan Savenko 3d3f93275d Multiple minor fixes: 12 years ago
  Ivan Savenko c4716d0a9a - reordered files in cmake so files with long compile times will be 12 years ago
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. 12 years ago
  Michał W. Urbańczyk c920f29c45 More missing serialization items. 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 years ago
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 years ago
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  alexvins a9d458c8f4 few more refactorings 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  DjWarmonger 79062eb15c - Parsing hero specialty is working (though complicated) 12 years ago
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 years ago
  Ivan Savenko ff146a80fe - fixed empty tavern in new towns 13 years ago
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 years ago
  Ivan Savenko c764ce6ebe - one more unitialized memory crash (#1163) 13 years ago
  Ivan Savenko d2ee602b29 - fix uninitialized cursor 13 years ago
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 years ago
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system 13 years ago
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 years ago
  Ivan Savenko da7a6234b1 - some tweaks towards new towns 13 years ago