|  Andrii Danylchenko | 728f673763
							
							NKAI: remove static ai field | 1 year ago | 
				
					
						|  Andrii Danylchenko | 30d9daf62c
							
							NKAI: improve boat handling by object graph, a set of fixes | 1 year ago | 
				
					
						|  Andrii Danylchenko | adfcb650e2
							
							NKAI: object graph fixes | 1 year ago | 
				
					
						|  Andrii Danylchenko | 3820f6f78b
							
							NKAI: fix headless and compilation | 1 year ago | 
				
					
						|  Andrii Danylchenko | 419d6a648b
							
							NKAI: optimize clusterization and pathfinding for object graph | 1 year ago | 
				
					
						|  Andrii Danylchenko | 017fb204a1
							
							NKAI: remove 5th dimension | 1 year ago | 
				
					
						|  Andrii Danylchenko | b236384356
							
							NKAI: graph add battle layer | 1 year ago | 
				
					
						|  Alexander Wilms | 2ea78a5883
							
							Fix float comparisons | 1 year ago | 
				
					
						|  Ivan Savenko | 4c70abbeb5
							
							Reduced usage of global variables - removed or made const / constexpr | 1 year ago | 
				
					
						|  Ivan Savenko | c577ea3e8d
							
							Fix potentially uninitialized values | 1 year ago | 
				
					
						|  Andrii Danylchenko | bf54a6a7d3
							
							Merge pull request #3537 from vcmi/nkai-fix-pathfinder-commited-tiles | 1 year ago | 
				
					
						|  Andrii Danylchenko | 708e0d1107
							
							NKAI: avoid writing to commited tiles when calculating hero chain | 1 year ago | 
				
					
						|  Andrii Danylchenko | 1db43a509e
							
							NKAI: fix casting FLY several times during path calculation | 1 year ago | 
				
					
						|  Ivan Savenko | 20ef3a69e7
							
							Fix most of memleaks discovered by valgrind | 1 year ago | 
				
					
						|  Ivan Savenko | 910ad50417
							
							Fix client & server compilation | 2 years ago | 
				
					
						|  Ivan Savenko | 0a10fc30b8
							
							(lib) Bonus subtype is now stored as metaidentifier that can store any | 2 years ago | 
				
					
						|  Andrii Danylchenko | ebe155fa95
							
							NKAI: mana recovery | 2 years ago | 
				
					
						|  Evgeniy Meshcheryakov | ecf9b1aa2f
							
							Fix NKAI compilation with NKAI_PATHFINDER_TRACE_LEVEL>=2 | 2 years ago | 
				
					
						|  Andrii Danylchenko | fb7477047a
							
							NKAI: loosen gold presure on build system. | 2 years ago | 
				
					
						|  Andrii Danylchenko | b19ac01bf9
							
							Fuzzy rework, added more defence and gather army routines | 2 years ago | 
				
					
						|  Andrii Danylchenko | b1ca663eb6
							
							Fuzzy rework | 2 years ago | 
				
					
						|  Andrii Danylchenko | 38a98387e4
							
							Temp fix for blocked in garrison ai. | 2 years ago | 
				
					
						|  Ivan Savenko | 08cfbe79cf
							
							Added encapsulation for movement points access | 2 years ago | 
				
					
						|  Ivan Savenko | ebc7a82c2e
							
							Converted pathfinder enum's to enum class | 2 years ago | 
				
					
						|  Ivan Savenko | bd4d2788ed
							
							Split pathfinder into multiple smaller files | 2 years ago | 
				
					
						|  Andrii Danylchenko | 0829593356
							
							NKAI: composite pathfinder actions and fix for guarded bordergate | 2 years ago | 
				
					
						|  Andrii Danylchenko | d347db4c16
							
							Fix hero count calculation for resourceful ai mod | 2 years ago | 
				
					
						|  nordsoft | 0a28262c15
							
							Merge remote-tracking branch 'upstream/develop' into boats | 2 years ago | 
				
					
						|  nordsoft | 37027ad17f
							
							Fix AI boat logic | 2 years ago | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 years ago |