Commit History

Author SHA1 Message Date
  Ivan Savenko fd45cd0a6d - fix for #283 15 years ago
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler 15 years ago
  Michał W. Urbańczyk 221728c680 Fixed #541 15 years ago
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects 15 years ago
  Michał W. Urbańczyk 1e30045541 Support for Tavern on adv map. 15 years ago
  DjWarmonger 12f6d5a380 Redesigned artifact randomization. 15 years ago
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 15 years ago
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. 15 years ago
  DjWarmonger 53d4b51b26 Fixed #506. Some really weird issues caused it. 15 years ago
  Michał W. Urbańczyk 0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC 15 years ago
  DjWarmonger e1c793068d 1.Support for Skyship - revealing entire map 16 years ago
  mateuszb 60a401384f * please don't include headers in headers if not necessary 16 years ago
  DjWarmonger 1683a419a3 Implemented artifact placement rules for advMap objects, but not for the random artifacts placed via editor. (feature #119) 16 years ago
  mateuszb 45e60cc826 * minor fix in IGameCallback::getAllowedSpells 16 years ago
  DjWarmonger 0937653e0a getAllowedSpells fixed. Shrines will use it from now on. 16 years ago
  DjWarmonger 55925e0eea 1.Fixes for RazeStructures net packs. 16 years ago
  mateuszb 543e3c6431 * one more fix for r1145 16 years ago
  DjWarmonger 23c917f874 Next part of Creature Banks script, partial support for once visitable objects in towns. 16 years ago
  mateuszb 9c45f050ef * minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) ) 16 years ago
  DjWarmonger dd2509f4e8 Support for Cartographers of all types. 16 years ago
  Trevor Standley 3d93e0acf0 AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities. 16 years ago
  Michał W. Urbańczyk 9fd4b5bb62 Fourth part of sailing code. 16 years ago
  Frank Zago 73949f3367 Build fixes for linux. 16 years ago
  mateuszb b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
  Michał W. Urbańczyk d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI) 16 years ago
  mateuszb f9ae91d88c * further changes towards support for ranged spells 16 years ago
  Michał W. Urbańczyk 24c2ce6a99 Improved tooltips. 16 years ago
  Michał W. Urbańczyk 6ce9a253a4 * support for Redwood Observatory 16 years ago
  Michał W. Urbańczyk 4653ca6b29 New file for VCMI_Server - NetPacksServer.cpp 16 years ago
  Michał W. Urbańczyk adf5c052f9 * support for prison 16 years ago