Michał W. Urbańczyk
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74f9c19a7c
Implemented spell countering.
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13 anni fa |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 anni fa |
Ivan Savenko
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cf15ca1cf0
- replaced loadToIt with better H3 parser.
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13 anni fa |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 anni fa |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 anni fa |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 anni fa |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 anni fa |
DjWarmonger
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855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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14 anni fa |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 anni fa |
DjWarmonger
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364a207f71
Fixes for previous commit.
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14 anni fa |
DjWarmonger
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08ae42c684
Added full list of spells to namespace Spells. For sanity.
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14 anni fa |
DjWarmonger
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fa6bddcad5
A bunch of mechanics & refactorings.
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14 anni fa |
DjWarmonger
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e5c11385cd
Fixed #293
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14 anni fa |
mateuszb
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1458cf64c2
* fixed bug 298
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14 anni fa |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 anni fa |