Cronologia Commit

Autore SHA1 Messaggio Data
  Michał W. Urbańczyk 74f9c19a7c Implemented spell countering. 13 anni fa
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 anni fa
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. 13 anni fa
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 anni fa
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 anni fa
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 anni fa
  Michał W. Urbańczyk 4baf4e13ed * fixed #857 and #858 13 anni fa
  DjWarmonger 855cebfe81 - MIND_IMMUNITY bonus replaces separate protectons from various spells 14 anni fa
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 anni fa
  DjWarmonger 364a207f71 Fixes for previous commit. 14 anni fa
  DjWarmonger 08ae42c684 Added full list of spells to namespace Spells. For sanity. 14 anni fa
  DjWarmonger fa6bddcad5 A bunch of mechanics & refactorings. 14 anni fa
  DjWarmonger e5c11385cd Fixed #293 14 anni fa
  mateuszb 1458cf64c2 * fixed bug 298 14 anni fa
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 anni fa