Commit Verlauf

Autor SHA1 Nachricht Datum
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList vor 9 Jahren
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it vor 9 Jahren
  AlexVinS 66d8408130 Fix creature set loading vor 9 Jahren
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects vor 9 Jahren
  AlexVinS a638d0cd51 Creature set serialization vor 9 Jahren
  Arseniy Shestakov 75ca020890 CCeatureSet: add getArmyDescription for hover and InfoWindow texts vor 10 Jahren
  AlexVinS 6cf82ceab5 Possible fix for #923 vor 10 Jahren
  AlexVinS 685deddac1 Start spell-relatet files reorganisation vor 10 Jahren
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... vor 11 Jahren
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: vor 11 Jahren
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits vor 11 Jahren
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. vor 11 Jahren
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 vor 11 Jahren
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE vor 12 Jahren
  Michał W. Urbańczyk 30a0237fb8 Merged the 092c-compat branch. vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) vor 12 Jahren
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. vor 12 Jahren
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets vor 12 Jahren
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. vor 12 Jahren
  alexvins 2eb8263e51 Basic Configuration for bonus types vor 12 Jahren
  DjWarmonger 5252e2aefe Added few more icons for creature abilities. vor 12 Jahren
  mateuszb 560315bc48 * SlotID refactoring vor 12 Jahren
  alexvins ceea466f54 [refactor] spell handling vor 12 Jahren
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs vor 12 Jahren
  DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value vor 12 Jahren
  mateuszb f1c78e3260 * creature ID refactoring vor 12 Jahren
  mateuszb 25663ce7af * fixed vector<bool> serialization vor 12 Jahren
  mateuszb ba3075317f * proper bool serialization vor 12 Jahren