Commit Verlauf

Autor SHA1 Nachricht Datum
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations vor 2 Jahren
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path vor 2 Jahren
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness vor 2 Jahren
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA vor 2 Jahren
  krs 0ee1866f73 Added SDLImage::doubleFlip() vor 2 Jahren
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations vor 2 Jahren
  Ivan Savenko 7df5c612f7 Fix battle rendering vor 2 Jahren
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering vor 2 Jahren
  Ivan Savenko ca13e7dedf Implemented terrain palette animatiions. Removed old code vor 2 Jahren
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader vor 2 Jahren
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers vor 2 Jahren
  Ivan Savenko 4d8d886317 Move all created files into better locations vor 2 Jahren