Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: hai 1 ano
  Ivan Savenko 68bd54ae99 Fix server error messages on moving through garrisons hai 1 ano
  Ivan Savenko 6352f268b2 Instant movement is now part of standard movement hai 1 ano
  Ivan Savenko d5a2ad1be8 Allow sending requests to move across multiple tiles at once hai 1 ano
  Ivan Savenko 49a28355a9 Send packs for all reachable parts of a path if movement set to instant hai 1 ano
  Ivan Savenko 2f1f68f89d Do not attempt to move if there are active dialogs hai 1 ano
  Ivan Savenko a7c45d8ec8 Remove assert - confirmed to be legal scenario hai 1 ano
  Andrii Danylchenko 91c04f4718 #3006 - fix starting move from teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c330998518 Fix freeze on moving through teleporters without set path %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1c40466d3 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f08028a158 Fixed moving through garrisons & teleporters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2355aab139 Correctly end movement on battle start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8e6a7cd27 Fixed most common cases of movement actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0afc244934 Split massive methods into smaller chunks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80b80a0ae6 Minor cleanup of hero movemen code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 347ce01dbe Moved hero movement logic to a new class from PlayerInterface %!s(int64=2) %!d(string=hai) anos