Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 94e7fa5b3c Logging battle activites. Replaying battles with client. %!s(int64=14) %!d(string=hai) anos
  beegee1 45fba15511 * Reverted previously changed PreGame code %!s(int64=14) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=14) %!d(string=hai) anos
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 4aa60cd40e Minor changes. %!s(int64=15) %!d(string=hai) anos
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) %!s(int64=15) %!d(string=hai) anos
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional %!s(int64=15) %!d(string=hai) anos
  mateuszb db755622b3 * next part of campaign support %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 4035155969 Mostly finished pregame part of hot-seat mode. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  mateuszb cc631b1362 * next ubuntux's patch %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fb4ee65d0e * changed map reading routine in pregame, minor changes for events %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3d29c31deb * further fight with hanged scroll tab %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko b54a3bfb7c unified guardians names %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 358ab062eb Base for netcode %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e34f9a54c9 * it's possible to choose a player %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 7d4aa0c803 * resource bar %!s(int64=18) %!d(string=hai) anos
  mateuszb 0c17ec03a8 * a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case)) %!s(int64=18) %!d(string=hai) anos
  mateuszb ae279c79c5 * first version of player interface displaying %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) %!s(int64=18) %!d(string=hai) anos
  mateuszb 95b3ad64d3 * choosing random towns %!s(int64=18) %!d(string=hai) anos