Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 jaren geleden |
Michał W. Urbańczyk
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85f336cbaa
Fixed #158, #236, #243, #248.
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16 jaren geleden |
OnionKnight
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e3eeed0b70
gcc compilation fixes.
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16 jaren geleden |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 jaren geleden |
Michał W. Urbańczyk
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bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
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16 jaren geleden |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 jaren geleden |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 jaren geleden |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 jaren geleden |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 jaren geleden |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 jaren geleden |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 jaren geleden |
Frank Zago
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c7a307dfed
Compile fix.
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16 jaren geleden |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 jaren geleden |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 jaren geleden |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 jaren geleden |
Michał W. Urbańczyk
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9093320da8
Garrison interface in Exchange Window.
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16 jaren geleden |
Frank Zago
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d9215d050c
Fix typo.
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16 jaren geleden |
mateuszb
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4c0936a3dc
* further code reorganization
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16 jaren geleden |