Commit History

Autor SHA1 Mensaxe Data
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  mateuszb 5e0b0e49b2 * bug 392 fixed %!s(int64=14) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=14) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo %!s(int64=15) %!d(string=hai) anos
  mateuszb 6ebfe25f86 * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 8319e5e703 - town events implemented %!s(int64=15) %!d(string=hai) anos
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes %!s(int64=15) %!d(string=hai) anos
  mateuszb 9445e5b184 * small refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 0f22ba0c0f - First part of kingdom overview window (not a 100% stable) %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour %!s(int64=16) %!d(string=hai) anos
  mateuszb f22570712e * again, please don't include headers in headers if not necessary %!s(int64=16) %!d(string=hai) anos
  OnionKnight 95808db933 * Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none. %!s(int64=16) %!d(string=hai) anos
  Frank Zago c7a307dfed Compile fix. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fbd496b756 Infowindows for enemy towns. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk c9cac18482 Support for infowindows on enemy heroes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b551f6a72b Partially done support for external creature dwellings. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9aff190899 Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). %!s(int64=16) %!d(string=hai) anos
  mateuszb ae3fa69134 * next part of exchange window %!s(int64=16) %!d(string=hai) anos
  mateuszb cc631b1362 * next ubuntux's patch %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6ce9a253a4 * support for Redwood Observatory %!s(int64=16) %!d(string=hai) anos
  mateuszb ba9b58d3a4 * moved graphics from CAbilityHandler to Graphics %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko b54a3bfb7c unified guardians names %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko b356524aee corrected that missclick! hope so %!s(int64=17) %!d(string=hai) anos