Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 423fd2ffb7 Fixed #756 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 936005aa1c Correct, yet ugly handling of Magic Resistance. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 57d292ba67 Partial support for splitting neutral stacks. Can't go further until interface is fixed. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 15d80d040f Correct handling of merging & moving stacks with experience. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger bc51c0006f Support for creature skill icons. Several fixes for creature abilities. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 252cee96f5 Partial Stack Exp operations. Can't really test it as battle is unplayable atm. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger c0f2b3f32b Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 31fc8f6db3 Merged Warmonger's changes from trunk %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 094bb6fd8f Moving some work in progress from one computer to another. It shall not explode. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed07cfe073 Configurable duels. %!s(int64=14) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e301256f92 Adjusted player interface to new set of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fdb541d81e Stacks #3 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9028684697 Disemboweling the system. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d79fa527a7 Implemented abandoned mine. Minor fixes. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger 695c862638 Support for creature damage bonus. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk b52707f0ae New files / project files for VC9. %!s(int64=15) %!d(string=hai) anos