Commit History

Autor SHA1 Mensaxe Data
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options %!s(int64=8) %!d(string=hai) anos
  AlexVinS c0ed22c99e Fixed CID 1366398. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer %!s(int64=9) %!d(string=hai) anos
  AlexVinS 523e33a5e5 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS e4816c0639 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 1c9dd41188 Removed unused STOP_CLIENT SDL event %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 422d5cabdf CBattleInterface: first pass on client drawbridge visualization %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 9ffd0155e6 Fix 1810 suggest artifact assembly %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev a266154b26 Fix 2014 cursor must disappear during movement and Magi's Eye %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 0a5e9c0fbe Merge pull request #144 from vcmi/fix/teleportMultiExitPoints %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov b5100bee94 Teleport: rework code to support exit point selection for whirlpools %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler %!s(int64=10) %!d(string=hai) anos
  AlexVinS f81116e04d Fix mantiss #2208 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 5233b60243 CPlayerInterface: all new code for automatic teleport usage %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player %!s(int64=10) %!d(string=hai) anos
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) %!s(int64=10) %!d(string=hai) anos
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect %!s(int64=10) %!d(string=hai) anos
  Fay 4b248c2762 World view impl -- initial; %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3bca68fd2d Initial refactoring %!s(int64=11) %!d(string=hai) anos