Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
Victor Luchits
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e9e311f142
Fix NodeComparer::operator() to follow strict weak ordering rules
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8 years ago |
Arseniy Shestakov
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b4a35f9c62
CPathfinderHelper: fix memory leak
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
ArseniyShestakov
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ab92123da3
CPathfinder: improve support for visits and battles in teleports
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10 years ago |
ArseniyShestakov
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9e7e5b81e4
Merge pull request #143 from vcmi/feature/patrolSupport
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10 years ago |
Ivan Savenko
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c3ce4b25df
Removed all #include's of CMap.h from headers.
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10 years ago |
ArseniyShestakov
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6bb205b15b
CPathfinder: patrol support using getTilesInRange
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10 years ago |
ArseniyShestakov
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df4515901d
CPathfinder: fix special movement boundary check
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10 years ago |
ArseniyShestakov
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2632389aaf
CPathfinder: bring FoW reference back to avoid performance loss
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10 years ago |
ArseniyShestakov
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6dacb84404
CPathfinder::addNeighbours: avoid allocating new vector each time
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10 years ago |
ArseniyShestakov
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8217eb3a82
CPathfinder: split isLayerTransitionPossible into two functions
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10 years ago |
ArseniyShestakov
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a1fe2ebc44
Pathfinding: restore gamestate usage to avoid overhead
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10 years ago |
ArseniyShestakov
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438a444443
CGHeroInstance: move native terrain check into getNativeTerrain
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10 years ago |
ArseniyShestakov
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5ae6225ebc
TurnInfo: implement internal bonus cache for most used bonuses
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10 years ago |
ArseniyShestakov
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adeefe903a
CGPathNode: apply suggested optimizations
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10 years ago |
ArseniyShestakov
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ab9680a7d9
CPathfinder: handle event object properly everywhere
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10 years ago |
ArseniyShestakov
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e9636a8d37
CPathfinder: add TODO and ideas for available options
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10 years ago |
ArseniyShestakov
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fe12b8f664
Pathfinding: re-introduce EAccessibility::FLYABLE
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10 years ago |
ArseniyShestakov
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578aa2acd4
Pathfinding: don't use gamestate directly as it's not needed
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10 years ago |
ArseniyShestakov
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d524b4eabe
CPathfinder: get rid of addNeighbours coord argument
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10 years ago |
ArseniyShestakov
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8f72d73241
CPathfinder: update teleport code and use TurnInfo for whirlpools
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10 years ago |
ArseniyShestakov
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0949283cb9
Pathfinding: pass PathfinderOptions to helper and avoid changing them
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10 years ago |
ArseniyShestakov
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3185b64fb0
CPathfinder: rename cObj and dObjt to ctObj and dtObj
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10 years ago |
ArseniyShestakov
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6dd9572644
CPathfinder: cleanup checks for source node visitable object
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10 years ago |
ArseniyShestakov
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aa59ad05ed
CPathfinder: don't access map->guardingCreaturePositions directly
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10 years ago |
ArseniyShestakov
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d2baa5b0d0
Pathfinding: move isLayerAvailable into TurnInfo
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10 years ago |
ArseniyShestakov
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abc4ea272f
TurnInfo: store all bonuses and use TileInfo for everything
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10 years ago |
ArseniyShestakov
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9ed9d94009
TurnInfo: first step towards better abstraction
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10 years ago |
ArseniyShestakov
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d76b2b7ca8
CPathsInfo: rework nodes multi_array allocation
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10 years ago |