Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
AlexVinS
|
a65befaa08
Moved town portal logic to mechanics class
|
8 years ago |
AlexVinS
|
3d1a84875e
Queries refactoring
|
8 years ago |
Arseniy Shestakov
|
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
9 years ago |
Vadim Markovtsev
|
e4b1ef1405
Add "override" to virtual overriden methods
|
10 years ago |
ArseniyShestakov
|
18535db0ef
Add TeleportDialog and CTeleportDialogQuery
|
10 years ago |
alexvins
|
16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
|
11 years ago |
Michał W. Urbańczyk
|
d1807585ad
Fixed at least two #1428 freezes, likely more.
|
12 years ago |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 years ago |
Michał W. Urbańczyk
|
9f5d1ba623
Fixed #1271.
|
12 years ago |
Michał W. Urbańczyk
|
79026bdfde
Introduced strongly typed QueryID.
|
12 years ago |
Michał W. Urbańczyk
|
f95e6c233b
It is possible to set on visit query that object is to be removed after visit is over.
|
12 years ago |
Ivan Savenko
|
c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
12 years ago |
Michał W. Urbańczyk
|
e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
|
12 years ago |