Commit History

Author SHA1 Message Date
  DjWarmonger 8683b982c7 - A simple method to break loop in goal decomposition (which consumed time) 11 years ago
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
  DjWarmonger 6ee823298a - Various improvements for exploration 11 years ago
  DjWarmonger afacb40f5a - Fixed secondary heroes stalking main hero 11 years ago
  DjWarmonger b368e565ab - fixed #1714 11 years ago
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 years ago
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm 11 years ago
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 years ago
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 years ago
  DjWarmonger 51e6961d08 Compile fix for MVS. 11 years ago
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 11 years ago
  DjWarmonger 9ec299931d - Fixed VisitHero goal. Now heroes can exchange armies again. 11 years ago
  DjWarmonger e5b011abe0 - Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended. 12 years ago
  DjWarmonger 603cbd8850 Experiment: goal values calculated by Fuzzy Helper will be stored in "priority" field and used in consecutive calculations. 12 years ago
  DjWarmonger 7af9b0ea74 Replaced AI vectors by sets for both performance and safety. 12 years ago
  DjWarmonger 12bb9221d1 One more fix. 12 years ago
  DjWarmonger a8539b2b28 - Fixes for Quest Guard and goal completion, in particular For Sale map (#894) 12 years ago
  DjWarmonger 0c3ccda922 One more fix. 12 years ago
  DjWarmonger aec04d920e Endless crusade against AI issues and loopholes! 12 years ago
  DjWarmonger 362a54b4df More fixes and tweaks for AI, including #1590. 12 years ago
  DjWarmonger 473250e223 - Removed slow and buggy part of exploration code 12 years ago
  DjWarmonger 5ec3685041 Fixed heroes getting stuck because their assigned tile was captured by another hero. 12 years ago
  DjWarmonger 045af73f0d Some tweaks and performance improvements. 12 years ago
  DjWarmonger bf3fe0e274 - Explore goal will also use fuzzy comparison 12 years ago
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
  DjWarmonger 6b3ca831c1 - Conquer goal will not use fuzzy logic as well. AI should play more aggresively. 12 years ago
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 years ago
  DjWarmonger 983c0496d0 Some work towards fuzzy goal comparison. 12 years ago
  DjWarmonger 2f698acf98 Compile fix - template specialization is defined before generic template. 12 years ago