ArseniyShestakov
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52a52dcfd9
Implement NO_TERRAIN_PENALTY bonus
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10 anos atrás |
Alexander Shishkin
|
fca4deaad2
Merge pull request #122 from vmarkovtsev/feature/warnings
|
10 anos atrás |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 anos atrás |
AlexVinS
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a4d4851d80
Fix typo: casted->cast
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10 anos atrás |
AlexVinS
|
eb1753851e
Fix comment
|
10 anos atrás |
AlexVinS
|
8f2da66a18
fix mantiss 1967 + some refactoring
|
10 anos atrás |
AlexVinS
|
2cb6cb7baa
Remove useless durationType selector
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10 anos atrás |
AlexVinS
|
5b29e800f7
Cleanup: use only CBonusSystemNode::treeHasChanged() when changing treeChanged
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10 anos atrás |
AlexVinS
|
666d7a4f45
Start implementing VISIONS and DISGUISE
|
10 anos atrás |
DjWarmonger
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8683c8c0eb
- Added and improved some propagators, including Crystal Dragons ability (#1232)
|
11 anos atrás |
DjWarmonger
|
6ee823298a
- Various improvements for exploration
|
11 anos atrás |
Ivan Savenko
|
3560bbb7f3
two patches/pull requests from janisozaur
|
12 anos atrás |
DjWarmonger
|
4ec9faa789
Fixed #1367. Removed confusing code for speed calculation.
|
12 anos atrás |
DjWarmonger
|
4fd9bcfedc
Fixed #1345
|
12 anos atrás |
Ivan Savenko
|
096d6ebf9c
refactoring of CBattleInterface::show() and all related code
|
12 anos atrás |
Michał W. Urbańczyk
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68603245c4
Or should not be the same way as And.
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12 anos atrás |
Michał W. Urbańczyk
|
4576719abe
Visual Studio 2013 Preview compile fixes:
|
12 anos atrás |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 anos atrás |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 anos atrás |
Michał W. Urbańczyk
|
6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
12 anos atrás |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
|
12 anos atrás |
Ivan Savenko
|
b78c4c19ea
- compile fix
|
12 anos atrás |
DjWarmonger
|
928d1d2121
- Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype.
|
12 anos atrás |
alexvins
|
2cb86d84fa
[refactor]
|
12 anos atrás |
mateuszb
|
560315bc48
* SlotID refactoring
|
12 anos atrás |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 anos atrás |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 anos atrás |
mateuszb
|
3958364884
* a bit more work on campaigns; hero crossover still buggy
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12 anos atrás |
DjWarmonger
|
1ef205e5f1
Various tweaks / enchancements to bonus mechanics
|
12 anos atrás |
mateuszb
|
ba3075317f
* proper bool serialization
|
12 anos atrás |