Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 3d63284c51 Extracted interface through which GameHandler interacts with VCMIServer 7 月之前
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 9 月之前
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 10 月之前
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 11 月之前
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 11 月之前
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack 11 月之前
  Ivan Savenko f210bd9cb3 Fix crash on winning map on 7-day town timer running out for enemy 1 年之前
  Laserlicht 6af8b62dfd more strings; camelcase 1 年之前
  Laserlicht 78e933a968 add broadcast to translation 1 年之前
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 年之前
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 年之前
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 1 年之前
  Ivan Savenko 6300473ff8 Block AI from acting at the same time as guest-human during simturns 1 年之前
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
  Ivan Savenko 2ff28f6957 Merge pull request #4018 from IvanSavenko/voting 1 年之前
  Ivan Savenko 215b279ea8 Contact between allies will no longer break simturns 1 年之前
  Ivan Savenko e04c662bc9 Owned object in range of enemy heroes now break simturns 1 年之前
  Ivan Savenko 10b50cd905 It is now possible to vote for simturns and turn timer changes 1 年之前
  Ivan Savenko 5010344df0 Added serialization of turn timer handler 1 年之前
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart 2 年之前
  Ivan Savenko 45a3d04d25 Fix simturns termination check 2 年之前
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder 2 年之前
  Ivan Savenko cd526a5e15 Send notifications when simultaneous turns end 2 年之前
  Ivan Savenko a3adfcf7a7 Do not attempt to start a new turn on game end 2 年之前
  Ivan Savenko 80b82cc026 Remove invalid assert - may trigger on human player defeat 2 年之前
  Ivan Savenko 18c0217679 Relaxed ordering requirements - player can start turn even if players 2 年之前
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 年之前
  nordsoft d7d435dcb7 Add game pause 2 年之前
  Ivan Savenko 5b21a5ffbc Simturn duration is now part of StartInfo 2 年之前
  Ivan Savenko a9dbd08dec Compute player contacts only once on turn start 2 年之前