تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code 9 ماه پیش
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 10 ماه پیش
  SoundSSGood 603672ff51 revert some changes 11 ماه پیش
  Ivan Savenko ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable 1 سال پیش
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 سال پیش
  Ivan Savenko 81af66d35b Move visit query to a separate class, remove no longer needed Cast.h 1 سال پیش
  Ivan Savenko 29f87d6407 pass object/hero parameters directly instead of passing query 1 سال پیش
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 سال پیش
  Ivan Savenko f39aaf2495 After-battle object visitation will now occur after levelups 1 سال پیش
  Laserlicht 119fa1e96c seperate path for ai vs human 2 سال پیش
  Laserlicht 37f621abbd fix visiting objects other than town 2 سال پیش
  Laserlicht b0b3b9bb84 fix castle replay 2 سال پیش
  Laserlicht 7f58333ef9 quick combat vs ai 2 سال پیش
  Ivan Savenko 5df98f3eca Allow timer pause pack on opening settings menu in battle 2 سال پیش
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 سال پیش
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2 سال پیش
  Ivan Savenko 1f1f978328 Fixed battle replay 2 سال پیش
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's 2 سال پیش
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 سال پیش
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server 2 سال پیش
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 سال پیش
  Ivan Savenko 323772fc2e Split CQuery file into multiple files 2 سال پیش