/* * EventHandlerSDLUser.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once struct SDL_UserEvent; /// Class for handling events of type SDL_UserEvent class UserEventHandler { public: void handleUserEvent(const SDL_UserEvent & current); };