/* * ScuttleBoatMechanics.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "ScuttleBoatMechanics.h" #include "../CSpellHandler.h" #include "../../callback/IGameInfoCallback.h" #include "../../mapObjects/CGHeroInstance.h" #include "../../mapping/CMap.h" #include "../../networkPacks/PacksForClient.h" VCMI_LIB_NAMESPACE_BEGIN ScuttleBoatMechanics::ScuttleBoatMechanics(const CSpell * s) : AdventureSpellMechanics(s) { } bool ScuttleBoatMechanics::canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const { if(!cb->isInTheMap(pos)) return false; if(caster->getHeroCaster()) { int3 casterPosition = caster->getHeroCaster()->getSightCenter(); if(!isInScreenRange(casterPosition, pos)) return false; } if(!cb->isVisibleFor(pos, caster->getCasterOwner())) return false; const TerrainTile * t = cb->getTile(pos); if(!t || t->visitableObjects.empty()) return false; const CGObjectInstance * topObject = cb->getObj(t->visitableObjects.back()); if(topObject->ID != Obj::BOAT) return false; return true; } ESpellCastResult ScuttleBoatMechanics::applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const { const auto schoolLevel = parameters.caster->getSpellSchoolLevel(owner); //check if spell works at all if(env->getRNG()->nextInt(0, 99) >= owner->getLevelPower(schoolLevel)) //power is % chance of success { InfoWindow iw; iw.player = parameters.caster->getCasterOwner(); iw.text.appendLocalString(EMetaText::GENERAL_TXT, 337); //%s tried to scuttle the boat, but failed parameters.caster->getCasterName(iw.text); env->apply(iw); return ESpellCastResult::OK; } const TerrainTile & t = env->getMap()->getTile(parameters.pos); RemoveObject ro; ro.initiator = parameters.caster->getCasterOwner(); ro.objectID = t.visitableObjects.back(); env->apply(ro); return ESpellCastResult::OK; } VCMI_LIB_NAMESPACE_END