/* * Skill.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "Entity.h" VCMI_LIB_NAMESPACE_BEGIN class SecondarySkill; class DLL_LINKAGE Skill : public EntityT { public: virtual std::string getDescriptionTextID(int level) const = 0; virtual std::string getDescriptionTranslated(int level) const = 0; }; VCMI_LIB_NAMESPACE_END