/* * GameControllerShortcuts.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include "../gui/Shortcut.h" using ButtonShortcutsMap = std::map >; using TriggerShortcutsMap = std::map >; const ButtonShortcutsMap & getButtonShortcutsMap(); const TriggerShortcutsMap & getTriggerShortcutsMap();