/* * GlobalLobbyDefines.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once struct GlobalLobbyAccount { std::string accountID; std::string displayName; std::string status; }; struct GlobalLobbyRoom { std::string gameRoomID; std::string hostAccountID; std::string hostAccountDisplayName; std::string description; std::string statusID; std::string startDateFormatted; std::vector participants; int playerLimit; }; struct GlobalLobbyChannelMessage { std::string timeFormatted; std::string accountID; std::string displayName; std::string messageText; };