#include "CConsoleHandler.h" #include "stdafx.h" #include "SDL.h" #include "SDL_thread.h" int internalFunc(void * nothingUsed) { char * usersMessage = new char[500]; std::string readed; while(true) { std::cin.getline(usersMessage, 500); readed = std::string(usersMessage); } return -1; } void CConsoleHandler::runConsole() { SDL_Thread * myth = SDL_CreateThread(&internalFunc, NULL); }