/* * global_stats.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #include "StdInc.h" #include "BAI/v13/global_stats.h" #include "schema/v13/constants.h" #include "schema/v13/types.h" namespace MMAI::BAI::V13 { namespace S13 = Schema::V13; using Side = Schema::Side; using GA = Schema::V13::GlobalAttribute; static_assert(EI(Side::LEFT) == EI(BattleSide::LEFT_SIDE)); static_assert(EI(Side::RIGHT) == EI(BattleSide::RIGHT_SIDE)); GlobalStats::GlobalStats(BattleSide side, int value, int hp) { // Fill with NA to guard against "forgotten" attrs // (all attrs are strict so encoder will throw if NAs are found) attrs.fill(S13::NULL_VALUE_UNENCODED); static_assert(EI(GA::_count) == 10, "whistleblower in case attributes change"); setattr(GA::BATTLE_WINNER, S13::NULL_VALUE_UNENCODED); setattr(GA::BATTLE_SIDE, EI(side)); setattr(GA::BATTLE_SIDE_ACTIVE_PLAYER, S13::NULL_VALUE_UNENCODED); setattr(GA::BFIELD_VALUE_START_ABS, value); setattr(GA::BFIELD_VALUE_NOW_ABS, value); setattr(GA::BFIELD_VALUE_NOW_REL0, 1000); setattr(GA::BFIELD_HP_START_ABS, hp); setattr(GA::BFIELD_HP_NOW_ABS, hp); setattr(GA::BFIELD_HP_NOW_REL0, 1000); setattr(GA::ACTION_MASK, 0); } static_assert(EI(GlobalAction::_count) == 2); // RETREAT, WAIT void GlobalStats::update(BattleSide side, CombatResult res, int value, int hp, bool canWait) { (res == CombatResult::NONE) ? setattr(GA::BATTLE_WINNER, S13::NULL_VALUE_UNENCODED) : setattr(GA::BATTLE_WINNER, EI(res)); (side == BattleSide::NONE) ? setattr(GA::BATTLE_SIDE_ACTIVE_PLAYER, S13::NULL_VALUE_UNENCODED) : setattr(GA::BATTLE_SIDE_ACTIVE_PLAYER, EI(side)); // ll (long long) ensures long is 64-bit even on 32-bit systems setattr(GA::BFIELD_VALUE_NOW_ABS, value); setattr(GA::BFIELD_VALUE_NOW_REL0, 1000LL * value / attr(GA::BFIELD_VALUE_START_ABS)); setattr(GA::BFIELD_HP_NOW_ABS, hp); setattr(GA::BFIELD_HP_NOW_REL0, 1000LL * hp / attr(GA::BFIELD_HP_START_ABS)); canWait ? actmask.set(EI(GlobalAction::WAIT)) : actmask.reset(EI(GlobalAction::WAIT)); setattr(GA::ACTION_MASK, actmask.to_ulong()); } int GlobalStats::getAttr(GA a) const { return attr(a); } int GlobalStats::attr(GA a) const { return attrs.at(EI(a)); }; void GlobalStats::setattr(GA a, int value) { attrs.at(EI(a)) = value; }; }