/* * treasureselector.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */ #pragma once #include #include "../StdInc.h" #include "../../lib/rmg/CRmgTemplate.h" namespace Ui { class TreasureSelector; } class TreasureSelector : public QDialog { Q_OBJECT public: explicit TreasureSelector(std::vector & treasures); static void showTreasureSelector(std::vector & treasures); private slots: void on_buttonBoxResult_accepted(); void on_buttonBoxResult_rejected(); private: Ui::TreasureSelector *ui; std::vector & treasures; };