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- /*
- * SpellMechanics.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
-
- #pragma once
- #include "CSpellHandler.h"
- class DefaultSpellMechanics: public ISpellMechanics
- {
- public:
- DefaultSpellMechanics(CSpell * s): ISpellMechanics(s){};
-
- std::set<const CStack *> getAffectedStacks(SpellTargetingContext & ctx) const override;
-
- ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
-
- bool adventureCast(SpellCastContext & context) const override;
- bool battleCast(SpellCastContext & context) const override;
- };
- class ChainLightningMechanics: public DefaultSpellMechanics
- {
- public:
- ChainLightningMechanics(CSpell * s): DefaultSpellMechanics(s){};
-
- };
- class CloneMechanics: public DefaultSpellMechanics
- {
- public:
- CloneMechanics(CSpell * s): DefaultSpellMechanics(s){};
- ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
- };
- class DispellHelpfulMechanics: public DefaultSpellMechanics
- {
- public:
- DispellHelpfulMechanics(CSpell * s): DefaultSpellMechanics(s){};
- ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
- };
- class HypnotizeMechanics: public DefaultSpellMechanics
- {
- public:
- HypnotizeMechanics(CSpell * s): DefaultSpellMechanics(s){};
- ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
- };
- ///all rising spells
- class RisingSpellMechanics: public DefaultSpellMechanics
- {
- public:
- RisingSpellMechanics(CSpell * s): DefaultSpellMechanics(s){};
-
- };
- ///all rising spells but SACRIFICE
- class SpecialRisingSpellMechanics: public RisingSpellMechanics
- {
- public:
- SpecialRisingSpellMechanics(CSpell * s): RisingSpellMechanics(s){};
- ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
- };
- class SacrificeMechanics: public RisingSpellMechanics
- {
- public:
- SacrificeMechanics(CSpell * s): RisingSpellMechanics(s){};
- };
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