Ivan Savenko ef68bd7ac0 Show message to player and close game if creature battle animation is 1 year ago
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markets 88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 1 year ago
Buttons.cpp cc14f85445 Refactoring. Regressions fixing. 1 year ago
Buttons.h cc14f85445 Refactoring. Regressions fixing. 1 year ago
CArtPlace.cpp 07239dcfb5 artifact parts calc 1 year ago
CArtPlace.h 07239dcfb5 artifact parts calc 1 year ago
CArtifactsOfHeroAltar.cpp de5bd5f94c Reset picked artifact on window deactivation 1 year ago
CArtifactsOfHeroAltar.h de5bd5f94c Reset picked artifact on window deactivation 1 year ago
CArtifactsOfHeroBackpack.cpp 07239dcfb5 artifact parts calc 1 year ago
CArtifactsOfHeroBackpack.h 9f688e6fb7 MoveArtifact, BulkMoveArtifacts PlayerColor player field 1 year ago
CArtifactsOfHeroBase.cpp 0a03b333f0 Hero backpack can now be scrolled via mouse wheel / swipe 1 year ago
CArtifactsOfHeroBase.h 0a03b333f0 Hero backpack can now be scrolled via mouse wheel / swipe 1 year ago
CArtifactsOfHeroKingdom.cpp de5bd5f94c Reset picked artifact on window deactivation 1 year ago
CArtifactsOfHeroKingdom.h de5bd5f94c Reset picked artifact on window deactivation 1 year ago
CArtifactsOfHeroMain.cpp 947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 1 year ago
CArtifactsOfHeroMain.h 947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 1 year ago
CArtifactsOfHeroMarket.cpp 2cdf2b4083 fixed missed trader text 1 year ago
CArtifactsOfHeroMarket.h 2cdf2b4083 fixed missed trader text 1 year ago
CComponent.cpp 64d6e48540 Fixed mouse double-click handling in some widgets. 1 year ago
CComponent.h 99cb1df91d Fixes for positioning on popups with components 1 year ago
CExchangeController.cpp f3277b7953 Define each identifier in a dedicated statement 1 year ago
CExchangeController.h 25d2b468c3 CWindowWithArtifacts preparations 1 year ago
CGarrisonInt.cpp b92f0c5619 Fix UI glitch due slots recreation & repositioning 1 year ago
CGarrisonInt.h f3508bdfda Show option description on hovering 2 years ago
CTextInput.cpp 0ab23c68f6 Deactivate on-screen keyboard if input is deactivated 1 year ago
CTextInput.h fe4b4a4fba Hopefully better logic for on-screen keyboard visibility 1 year ago
ComboBox.cpp 22f23ba6f8 Restore previously disabled functionality 1 year ago
ComboBox.h 2c32c770f7 First version that works in lobby 1 year ago
CreatureCostBox.cpp 34d8afaa67 Even better alignment 1 year ago
CreatureCostBox.h 11b237a23c vcmi: massive refactoring v1 2 years ago
GraphicalPrimitiveCanvas.cpp bd901cb001 Replaced lines in settings with primitives 1 year ago
GraphicalPrimitiveCanvas.h bd901cb001 Replaced lines in settings with primitives 1 year ago
Images.cpp c92a5bbbab Attempt to track crashes with unclear cause 1 year ago
Images.h 0fd966818f Remove 'visible' property from images, replaced with enable/disabled 1 year ago
MiscWidgets.cpp ef68bd7ac0 Show message to player and close game if creature battle animation is 1 year ago
MiscWidgets.h af671d109f Made graphical primitive-based UI more configurable 1 year ago
ObjectLists.cpp 69f7b3169e UI improvements for lobby: 1 year ago
ObjectLists.h ca977d7105 backpack window slider 2 years ago
RadialMenu.cpp aeb559efb8 code review 2 years ago
RadialMenu.h aeb559efb8 code review 2 years ago
Scrollable.cpp 06437cbde6 Renamed gesture-related methods, remove unused code 2 years ago
Scrollable.h 06437cbde6 Renamed gesture-related methods, remove unused code 2 years ago
Slider.cpp cc14f85445 Refactoring. Regressions fixing. 1 year ago
Slider.h cc14f85445 Refactoring. Regressions fixing. 1 year ago
TextControls.cpp 1abe9007bc Moved CTextInput to a separate file. No changes in logic 1 year ago
TextControls.h 1abe9007bc Moved CTextInput to a separate file. No changes in logic 1 year ago