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							- #include "stdafx.h"
 
- #include "CLua.h"
 
- #include "CLuaHandler.h"
 
- #include "hch/CHeroHandler.h"
 
- #include "lua.h"
 
- #include "lualib.h"
 
- #include "lauxlib.h"
 
- #include "lobject.h"
 
- #include "lgc.h"
 
- #include "lapi.h"
 
- #include "CGameInfo.h"
 
- #include "CGameState.h"
 
- #include <sstream>
 
- #include "hch/CObjectHandler.h"
 
- #include "hch/CTownHandler.h"
 
- #include "CCallback.h"
 
- #include "hch/CGeneralTextHandler.h"
 
- #include <sstream>
 
- #include "CPlayerInterface.h"
 
- #include <boost/algorithm/string.hpp>
 
- #include <boost/algorithm/string/replace.hpp>
 
- #include "hch/CDefObjInfoHandler.h"
 
- #pragma warning (disable : 4311)
 
- bool getGlobalFunc(lua_State * L, std::string fname)
 
- {
 
- 	unsigned int hash = lua_calchash(fname.c_str(), fname.size());
 
- 	lua_pushhstring(L, hash, fname.c_str(), fname.size());
 
- 	lua_gettable(L, LUA_GLOBALSINDEX);
 
- 	return lua_isfunction(L, -1);
 
- }
 
- CObjectScript::CObjectScript()
 
- {
 
- 	language = ESLan::UNDEF;
 
- 	//std::cout << "Tworze obiekt objectscript "<<this<<std::endl;
 
- }
 
- CObjectScript::~CObjectScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt objectscript "<<this<<std::endl;
 
- }
 
- CScript::CScript()
 
- {
 
- 	//std::cout << "Tworze obiekt CScript "<<this<<std::endl;
 
- }
 
- CScript::~CScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt CScript "<<this<<std::endl;
 
- }
 
- #define LST (is)
 
- CLua::CLua(std::string initpath)
 
- {
 
- 	opened=false;
 
- 	open(initpath);
 
- }
 
- CLua::CLua()
 
- {
 
- 	//std::cout << "Tworze obiekt clua "<<this<<std::endl;
 
- 	opened=false;
 
- }
 
- void CLua::open(std::string initpath)
 
- {
 
- 	LST = lua_open();
 
- 	opened = true;
 
- 	LUA_OPEN_LIB(LST, luaopen_base);
 
- 	LUA_OPEN_LIB(LST, luaopen_io);
 
- 	if ((luaL_loadfile (LST, initpath.c_str())) == 0)
 
- 	{
 
- 		lua_pcall (LST, 0, LUA_MULTRET, 0);
 
- 	}
 
- 	else
 
- 	{
 
- 		std::string temp = "Cannot open script ";
 
- 		temp += initpath;
 
- 		throw std::exception(temp.c_str());
 
- 	}
 
- }
 
- void CLua::registerCLuaCallback()
 
- {
 
- }
 
- CLua::~CLua()
 
- {
 
- 	//std::cout << "Usuwam obiekt clua "<<this<<std::endl;
 
- 	if (opened)
 
- 	{
 
- 		std::cout << "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"<<std::endl;
 
- 		lua_close(LST);
 
- 	}
 
- }
 
- void CLua::findF(std::string fname)
 
- {
 
- 	 lua_getfield(is, LUA_GLOBALSINDEX, fname.c_str()); /* function to be called */
 
- }
 
- void CLua::findF2(std::string fname)
 
- {
 
- 	lua_pushstring (is, fname.c_str());
 
- 	lua_gettable (is, LUA_GLOBALSINDEX); 
 
- }
 
- void CLua::findFS(std::string fname)
 
- {
 
- 	lua_settop(is, 0);
 
- 	if (!getGlobalFunc(is,fname)) 
 
- 	{
 
- 		lua_settop(is, 0);
 
- 		throw new std::exception((fname + ": function not defined").c_str()); // the call is not defined
 
- 	}
 
- }
 
- #undef LST
 
- CLuaObjectScript::CLuaObjectScript(std::string filename)
 
- {
 
- 	language = ESLan::LUA;
 
- 	open(filename);
 
- 	//binit = bnewobject = bonherovisit = brightext = false;
 
- 	//std::cout << "Tworze obiekt CLuaObjectScript "<<this<<std::endl;
 
- }
 
- CLuaObjectScript::~CLuaObjectScript()
 
- {
 
- 	//std::cout << "Usuwam obiekt CLuaObjectScript "<<this<<std::endl;
 
- }
 
- void CLuaObjectScript::init()
 
- {
 
- }
 
- std::string CLuaObjectScript::genFN(std::string base, int ID)
 
- {
 
- 	std::stringstream sts;
 
- 	sts<<base<<"_"<<ID;
 
- 	return sts.str();
 
- }
 
- void CLuaObjectScript::newObject(CGObjectInstance *os)
 
- {
 
- 	findF(genFN("newObject",os->ID));
 
- 	lua_pushinteger(is, (int)os);
 
- 	if (lua_pcall (is, 1, 0, 0))
 
- 	{
 
- 		lua_settop(is, 0);
 
- 		throw new  std::exception(("Failed to call "+genFN("newObject",os->ID)+" function in lua script.").c_str());
 
- 	}
 
- 	lua_settop(is, 0);
 
- 	return;
 
- }
 
- void CLuaObjectScript::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	findF(genFN("heroVisit",os->ID));
 
- 	lua_pushinteger(is, (int)os);
 
- 	lua_pushinteger(is, heroID);
 
- 	if (lua_pcall (is, 2, 0, 0))
 
- 	{
 
- 		lua_settop(is, 0);
 
- 		throw new  std::exception(("Failed to call "+genFN("heroVisit",os->ID)+" function in lua script.").c_str());
 
- 	}
 
- 	lua_settop(is, 0);
 
- }
 
- std::string CLuaObjectScript::hoverText(CGObjectInstance *os)
 
- {
 
- 	findF(genFN("hoverText",os->ID));
 
- 	lua_pushinteger(is, (int)os);
 
- 	if (lua_pcall (is, 1, 1, 0))
 
- 	{
 
- 		lua_settop(is, 0);
 
- 		throw new  std::exception(("Failed to call "+genFN("hoverText",os->ID)+" function in lua script.").c_str());
 
- 	}
 
- 	std::string ret = lua_tostring(is,1);
 
- 	lua_settop(is, 0);
 
- 	return ret;
 
- }
 
- std::string CCPPObjectScript::hoverText(CGObjectInstance *os)
 
- {
 
- 	return CGI->objh->objects[os->defInfo->id].name;
 
- }
 
- void CVisitableOPH::newObject(CGObjectInstance *os)
 
- {
 
- 	visitors.insert
 
- 		(std::pair<CGObjectInstance*,std::set<int> >(os,std::set<int>()));
 
- };
 
- void CVisitableOPH::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	if (visitors.find(os)!=visitors.end())
 
- 	{
 
- 		if(visitors[os].find(heroID)==visitors[os].end())
 
- 		{
 
- 			onNAHeroVisit(os,heroID, false);
 
- 			visitors[os].insert(heroID);
 
- 		}
 
- 		else
 
- 		{
 
- 			onNAHeroVisit(os,heroID, true);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		throw new std::exception("Skrypt nie zainicjalizowal instancji tego obiektu. :(");
 
- 	}
 
- };
 
- void CVisitableOPH::onNAHeroVisit(CGObjectInstance *os, int heroID, bool alreadyVisited)
 
- {
 
- 	int w=0, ot=0, vvv=1;
 
- 	switch(os->ID)
 
- 	{
 
- 	case 51:
 
- 		w=0;
 
- 		ot=80;
 
- 		break;
 
- 	case 23:
 
- 		w=1;
 
- 		ot=39;
 
- 		break;
 
- 	case 61:
 
- 		w=2;
 
- 		ot=100;
 
- 		break;
 
- 	case 32:
 
- 		w=3;
 
- 		ot=59;
 
- 		break;
 
- 	case 100:
 
- 		w=4;
 
- 		ot=143;
 
- 		vvv=1000;
 
- 		break;
 
- 	}
 
- 	if (!alreadyVisited)
 
- 	{
 
- 		switch (os->ID)
 
- 		{
 
- 		case 51:
 
- 		case 23:
 
- 		case 61:
 
- 		case 32:
 
- 			{
 
- 				cb->changePrimSkill(heroID,w,vvv);
 
- 				std::vector<SComponent*> weko;
 
- 				weko.push_back(new SComponent(SComponent::primskill,w,vvv)); 
 
- 				cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->advobtxt[ot],&weko); 
 
- 				//for (int ii=0; ii<weko.size();ii++)
 
- 				//	delete weko[ii];
 
- 				break;
 
- 			}
 
- 		case 100:
 
- 			{
 
- 				cb->changePrimSkill(heroID,w,vvv);
 
- 				std::vector<SComponent*> weko;
 
- 				weko.push_back(new SComponent(SComponent::experience,0,vvv)); 
 
- 				cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->advobtxt[ot],&weko); 
 
- 				//for (int ii=0; ii<weko.size();ii++)
 
- 				//	delete weko[ii];
 
- 				break;
 
- 			}
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		ot++;
 
- 		cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->advobtxt[ot],&std::vector<SComponent*>());
 
- 	}
 
- }
 
- std::vector<int> CVisitableOPH::yourObjects()
 
- {
 
- 	std::vector<int> ret(5);
 
- 	ret.push_back(51);
 
- 	ret.push_back(23);
 
- 	ret.push_back(61);
 
- 	ret.push_back(32);
 
- 	ret.push_back(100);
 
- 	return ret;
 
- }
 
- std::string CVisitableOPH::hoverText(CGObjectInstance *os)
 
- {
 
- 	std::string add;
 
- 	int pom;
 
- 	switch(os->ID)
 
- 	{
 
- 	case 51:
 
- 		pom = 8; 
 
- 		break;
 
- 	case 23:
 
- 		pom = 7;
 
- 		break;
 
- 	case 61:
 
- 		pom = 11; 
 
- 		break;
 
- 	case 32:
 
- 		pom = 4; 
 
- 		break;
 
- 	case 100:
 
- 		pom = 5; 
 
- 		break;
 
- 	default:
 
- 		throw new std::exception("Unsupported ID in CVisitableOPH::hoverText");
 
- 	}
 
- 	add = " " + CGI->objh->xtrainfo[pom] + " ";
 
- 	int heroID = cb->getSelectedHero();
 
- 	if (heroID>=0)
 
- 	{
 
- 		add += ( (visitors[os].find(heroID) == visitors[os].end()) 
 
- 				? 
 
- 			(CGI->generaltexth->allTexts[353])  //not visited
 
- 				: 
 
- 			( CGI->generaltexth->allTexts[352]) ); //visited
 
- 	}
 
- 	return CGI->objh->objects[os->defInfo->id].name + add;
 
- }
 
- void CVisitableOPW::onNAHeroVisit(CGObjectInstance *os, int heroID, bool alreadyVisited)
 
- {
 
- 	int mid;
 
- 	switch (os->ID)
 
- 	{
 
- 	case 55:
 
- 		mid = 92;
 
- 		break;
 
- 	case 112:
 
- 		mid = 170;
 
- 		break;
 
- 	case 109:
 
- 		mid = 164;
 
- 		break;
 
- 	}
 
- 	if (alreadyVisited)
 
- 	{
 
- 		if (os->ID!=112)
 
- 			mid++;
 
- 		else 
 
- 			mid--;
 
- 		cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->advobtxt[mid],&std::vector<SComponent*>()); //TODO: maybe we have memory leak with these windows
 
- 	}
 
- 	else
 
- 	{
 
- 		int type, sub, val;
 
- 		type = SComponent::resource;
 
- 		switch (os->ID)
 
- 		{
 
- 		case 55:
 
- 			if (rand()%2)
 
- 			{
 
- 				sub = 5;
 
- 				val = 5;
 
- 			}
 
- 			else
 
- 			{
 
- 				sub = 6;
 
- 				val = 500;
 
- 			}
 
- 			break;
 
- 		case 112:
 
- 			mid = 170;
 
- 			sub = rand() % 6;
 
- 			val = (rand() % 4) + 3;
 
- 			break;
 
- 		case 109:
 
- 			mid = 164;
 
- 			sub = 6;
 
- 			if(cb->getDate(2)<2)
 
- 				val = 500;
 
- 			else
 
- 				val = 1000;
 
- 		}
 
- 		SComponent * com = new SComponent((SComponent::Etype)type,sub,val);
 
- 		std::vector<SComponent*> weko;
 
- 		weko.push_back(com);
 
- 		cb->giveResource(cb->getHeroOwner(heroID),sub,val);
 
- 		cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->advobtxt[mid],&weko);
 
- 		visited[os] = true;
 
- 	}
 
- }
 
- void CVisitableOPW::newTurn ()
 
- {
 
- 	if (cb->getDate(1)==1)
 
- 	{
 
- 		for (std::map<CGObjectInstance*,bool>::iterator i = visited.begin(); i != visited.end(); i++)
 
- 		{
 
- 			(*i).second = false;
 
- 		}
 
- 	}
 
- } 
 
- void CVisitableOPW::newObject(CGObjectInstance *os)
 
- {
 
- 	visited.insert(std::pair<CGObjectInstance*,bool>(os,false));
 
- }
 
- void CVisitableOPW::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	if(visited[os])
 
- 		onNAHeroVisit(os,heroID,true);
 
- 	else 
 
- 		onNAHeroVisit(os,heroID,false);
 
- }
 
- std::vector<int> CVisitableOPW::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(3);
 
- 	ret.push_back(55); //mystical garden
 
- 	ret.push_back(112); //windmill
 
- 	ret.push_back(109); //water wheel
 
- 	return ret;
 
- }
 
- std::string CVisitableOPW::hoverText(CGObjectInstance *os)
 
- {
 
- 	return CGI->objh->objects[os->defInfo->id].name + " " + ( (visited[os]) ? (CGI->generaltexth->allTexts[352]) : (CGI->generaltexth->allTexts[353]))  ;
 
- }
 
- void CMines::newObject(CGObjectInstance *os)
 
- {
 
- 	ourObjs.push_back(os);
 
- 	os->tempOwner = NEUTRAL_PLAYER;
 
- }
 
- void CMines::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	int vv = 1;
 
- 	if (os->subID==0 || os->subID==2)
 
- 		vv++;
 
- 	else if (os->subID==6)
 
- 		vv = 1000;
 
- 	if (os->tempOwner == cb->getHeroOwner(heroID))
 
- 	{
 
- 		//TODO: garrison
 
- 	}
 
- 	else
 
- 	{
 
- 		if (os->subID==7)
 
- 			return; //TODO: support for abandoned mine
 
- 		os->tempOwner = cb->getHeroOwner(heroID);
 
- 		SComponent * com = new SComponent(SComponent::Etype::resource,os->subID,vv);
 
- 		com->subtitle+=CGI->generaltexth->allTexts[3].substr(2,CGI->generaltexth->allTexts[3].length()-2);
 
- 		std::vector<SComponent*> weko;
 
- 		weko.push_back(com);
 
- 		cb->showInfoDialog(cb->getHeroOwner(heroID),CGI->objh->mines[os->subID].second,&weko);
 
- 	}
 
- }
 
- std::vector<int> CMines::yourObjects()
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(53);
 
- 	return ret;
 
- }
 
- std::string CMines::hoverText(CGObjectInstance *os)
 
- {
 
- 	if (os->tempOwner == NEUTRAL_PLAYER)
 
- 		return CGI->objh->mines[os->subID].first;
 
- 	else
 
- 		return CGI->objh->mines[os->subID].first + " " + CGI->generaltexth->arraytxt[23+os->tempOwner];
 
- }
 
- void CMines::newTurn ()
 
- {
 
- 	for (int i=0;i<ourObjs.size();i++)
 
- 	{
 
- 		if (ourObjs[i]->tempOwner == NEUTRAL_PLAYER)
 
- 			continue;
 
- 		int vv = 1;
 
- 		if (ourObjs[i]->subID==0 || ourObjs[i]->subID==2)
 
- 			vv++;
 
- 		else if (ourObjs[i]->subID==6)
 
- 			vv = 1000;
 
- 		cb->giveResource(ourObjs[i]->tempOwner,ourObjs[i]->subID,vv);
 
- 	}
 
- }
 
- void CPickable::newObject(CGObjectInstance *os)
 
- {
 
- 	os->blockVisit = true;
 
- }
 
- void CPickable::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	switch(os->ID)
 
- 	{
 
- 	case 5:
 
- 		{
 
- 			cb->giveHeroArtifact(os->subID,heroID,-1); //TODO: na pozycje
 
- 			break;
 
- 		}
 
- 	case 79:
 
- 		{
 
- 			//TODO: handle guards (when battles are finished)
 
- 			CResourceObjInfo * t2 = static_cast<CResourceObjInfo *>(os->info);
 
- 			int val;
 
- 			if(t2->amount)
 
- 				val = t2->amount;
 
- 			else
 
- 			{
 
- 				switch(os->subID)
 
- 				{
 
- 				case 6:
 
- 					val = 500 + (rand()%6)*100;
 
- 					break;
 
- 				case 0: case 2:
 
- 					val = 6 + (rand()%5);
 
- 					break;
 
- 				default:
 
- 					val = 3 + (rand()%3);
 
- 					break;
 
- 				}
 
- 			}
 
- 			if(t2->message.length())
 
- 				cb->showInfoDialog(cb->getHeroOwner(heroID),t2->message,&std::vector<SComponent*>());
 
- 			SComponent ccc(SComponent::resource,os->subID,val);
 
- 			ccc.description = CGI->objh->advobtxt[113];
 
- 			boost::algorithm::replace_first(ccc.description,"%s",CGI->objh->restypes[os->subID]);
 
- 			cb->giveResource(cb->getHeroOwner(heroID),os->subID,val);
 
- 			cb->showCompInfo(cb->getHeroOwner(heroID),&ccc);
 
- 			break;
 
- 		}
 
- 	case 101:
 
- 		{
 
- 			if (os->subID)
 
- 				break; //not OH3 treasure chest
 
- 			int wyn = rand()%100;
 
- 			if (wyn<32)
 
- 			{
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::resource,6,1000));
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::experience,0,500));
 
- 			}//1k/0.5k
 
- 			else if(wyn<64)
 
- 			{
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::resource,6,1500));
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::experience,0,1000));
 
- 			}//1.5k/1k
 
- 			else if(wyn<95)
 
- 			{
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::resource,6,2000));
 
- 				tempStore.push_back(new CSelectableComponent(SComponent::experience,0,1500));
 
- 			}//2k/1.5k
 
- 			else
 
- 			{
 
- 				if (1/*TODO: backpack is full*/)
 
- 				{
 
- 					tempStore.push_back(new CSelectableComponent(SComponent::resource,6,1000));
 
- 					tempStore.push_back(new CSelectableComponent(SComponent::experience,0,500));
 
- 				}
 
- 				else
 
- 				{
 
- 					//TODO: give treasure artifact
 
- 					break;
 
- 				}
 
- 			}//random treasure artifact, or (if backapack is full) 1k/0.5k
 
- 			tempStore[1]->ID = heroID;
 
- 			player = cb->getHeroOwner(heroID);
 
- 			cb->showSelDialog(player,CGI->objh->advobtxt[146],&tempStore,this);
 
- 			break;
 
- 		}
 
- 	}
 
- 	CGI->mh->removeObject(os);
 
- }
 
- void CPickable::chosen(int which)
 
- {
 
- 	switch(tempStore[which]->type)
 
- 	{
 
- 	case SComponent::resource:
 
- 		cb->giveResource(player,tempStore[which]->subtype,tempStore[which]->val);
 
- 		break;
 
- 	case SComponent::experience:
 
- 		cb->changePrimSkill(tempStore[which]->ID,4,tempStore[which]->val);
 
- 		break;
 
- 	default:
 
- 		throw new std::exception("Unhandled choice");
 
- 		
 
- 	}
 
- 	for (int i=0;i<tempStore.size();i++)
 
- 		delete tempStore[i];
 
- 	tempStore.clear();
 
- }
 
- std::string CPickable::hoverText(CGObjectInstance *os)
 
- {
 
- 	switch (os->ID)
 
- 	{
 
- 	case 79:
 
- 		return CGI->objh->restypes[os->subID];
 
- 		break;
 
- 	case 5:
 
- 		return CGI->arth->artifacts[os->subID].name;
 
- 		break;
 
- 	default:
 
- 		return CGI->objh->objects[os->defInfo->id].name;
 
- 		break;
 
- 	}
 
- }
 
- std::vector<int> CPickable::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(3);
 
- 	ret.push_back(79); //resource
 
- 	ret.push_back(5); //artifact
 
- 	ret.push_back(101); //treasure chest / commander stone
 
- 	return ret;
 
- }
 
- void CTownScript::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	cb->heroVisitCastle(os,heroID);
 
- }
 
- void CTownScript::onHeroLeave(CGObjectInstance *os, int heroID)
 
- {
 
- 	cb->stopHeroVisitCastle(os,heroID);
 
- }
 
- std::string CTownScript::hoverText(CGObjectInstance *os)
 
- {
 
- 	CGTownInstance * n;
 
- 	if(n = dynamic_cast<CGTownInstance*>(os))
 
- 		return n->name + ", " + n->town->name;
 
- 	else return "";
 
- }
 
- std::vector<int> CTownScript::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(98); //town
 
- 	return ret;
 
- }
 
- void CHeroScript::newObject(CGObjectInstance *os)
 
- {
 
- 	os->blockVisit = true;
 
- 	heroes.insert(std::pair<int,CGObjectInstance*>(os->subID,os));
 
- }
 
- void CHeroScript::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	//TODO: check for allies
 
- 	if(static_cast<CGHeroInstance*>(heroes[heroID])->tempOwner == static_cast<CGHeroInstance*>(os)->tempOwner) //one of allied cases
 
- 	{
 
- 		//exchange
 
- 	}
 
- 	else
 
- 	{
 
- 		cb->startBattle(
 
- 			&(static_cast<CGHeroInstance*>(heroes[heroID]))->army,
 
- 			&(static_cast<CGHeroInstance*>(os))->army,
 
- 			os->pos,
 
- 			static_cast<CGHeroInstance*>(heroes[heroID]),
 
- 			static_cast<CGHeroInstance*>(os));
 
- 	}
 
- }
 
- std::vector<int> CHeroScript::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(34); //hero
 
- 	return ret;
 
- }
 
- void CMonsterS::newObject(CGObjectInstance *os)
 
- {
 
- 	//os->blockVisit = true;
 
- 	switch(CGI->creh->creatures[os->subID].level)
 
- 	{
 
- 	case 1:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%31+20;
 
- 		break;
 
- 	case 2:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%16+15;
 
- 		break;
 
- 	case 3:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%16+10;
 
- 		break;
 
- 	case 4:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%11+10;
 
- 		break;
 
- 	case 5:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%9+8;
 
- 		break;
 
- 	case 6:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%8+5;
 
- 		break;
 
- 	case 7:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%7+3;
 
- 		break;
 
- 	case 8:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%4+2;
 
- 		break;
 
- 	case 9:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%3+2;
 
- 		break;
 
- 	case 10:
 
- 		((CCreatureObjInfo*)os->info)->number = rand()%3+1;
 
- 		break;
 
- 	}
 
- }
 
- std::string CMonsterS::hoverText(CGObjectInstance *os)
 
- {
 
- 	int pom = CCreature::getQuantityID(((CCreatureObjInfo*)os->info)->number);
 
- 	pom = 174 + 3*pom + 1;
 
- 	return CGI->generaltexth->arraytxt[pom] + " " + CGI->creh->creatures[os->subID].namePl;
 
- }
 
- void CMonsterS::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- 	CCreatureSet set;
 
- 	//TODO: zrobic secik w sposob wyrafinowany
 
- 	set.slots[0] = std::pair<CCreature*,int>(&CGI->creh->creatures[os->subID],((CCreatureObjInfo*)os->info)->number);
 
- 	cb->startBattle(heroID,&set,os->pos);
 
- }
 
- std::vector<int> CMonsterS::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(54); //monster
 
- 	return ret;
 
- }
 
- void CCreatureGen::newObject(CGObjectInstance *os)
 
- {
 
- 	amount[os] = CGI->creh->creatures[CGI->objh->cregens[os->subID]].growth;
 
- }
 
- std::string CCreatureGen::hoverText(CGObjectInstance *os)
 
- {
 
- 	return CGI->objh->creGens[os->subID];
 
- }
 
- void CCreatureGen::onHeroVisit(CGObjectInstance *os, int heroID)
 
- {
 
- }
 
- std::vector<int> CCreatureGen::yourObjects() //returns IDs of objects which are handled by script
 
- {
 
- 	std::vector<int> ret(1);
 
- 	ret.push_back(17); //cregen1
 
- 	return ret;
 
- }
 
 
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