Ivan Savenko 009705e794 Names for terrains now pass through translator 2 anni fa
..
abilities ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
battle 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 anni fa
events facf77b3ae vstd::unique -> std::unique 2 anni fa
filesystem b275d9de72 merge beta branch into develop 2 anni fa
logging 8f42c86962 Formatting: space -> tabs 2 anni fa
mapObjects 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
mapping 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
minizip db2a40600d Fixed some of the warnings detected by CI run 2 anni fa
registerTypes d0895e30ef callback functions and cleaning up unused code 3 anni fa
rmg 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
serializer 5d80457eda Merge with vcmi/develop branch 2 anni fa
spells 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 anni fa
vstd ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
BattleFieldHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
BattleFieldHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CAndroidVMHelper.cpp dcbcff41dc apply review comments for CAndroidVMHelper 7 anni fa
CAndroidVMHelper.h 80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 8 anni fa
CArtHandler.cpp 526a6e4fe7 Fix incorrect assertions 2 anni fa
CArtHandler.h 45a3064e5d suggested changes 2 anni fa
CBonusTypeHandler.cpp 7fdad4e0f6 Code refactor following C++ standard and condition fixes 3 anni fa
CBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CBuildingHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CBuildingHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CConfigHandler.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CConfigHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CConsoleHandler.cpp 09ac2421b9 Fix Windows single-app build 2 anni fa
CConsoleHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CCreatureHandler.cpp e1799379dd Terrain/Road/River handler are now in compileable state 2 anni fa
CCreatureHandler.h 1bdc4240d1 Remove unused include 3 anni fa
CCreatureSet.cpp eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2 anni fa
CCreatureSet.h 9fb5d0e726 Fix stackinstance deserialization 3 anni fa
CGameInfoCallback.cpp 486c9612b8 Fix regression from warnings_fix branch 2 anni fa
CGameInfoCallback.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 anni fa
CGameInterface.cpp 5d80457eda Merge with vcmi/develop branch 2 anni fa
CGameInterface.h 5d80457eda Merge with vcmi/develop branch 2 anni fa
CGameState.cpp 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
CGameState.h 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 anni fa
CGameStateFwd.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CGeneralTextHandler.cpp 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
CGeneralTextHandler.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
CHeroHandler.cpp 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
CHeroHandler.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
CMakeLists.txt fa23965d0b Renamed for consistency BUILD_SINGLE_APP -> ENABLE_SINGLE_APP_BUILD 2 anni fa
CModHandler.cpp 99745b5c3c Fix rivers & roads loading 2 anni fa
CModHandler.h a83c7eb00f Add configurable damage and defense parameters 2 anni fa
CPathfinder.cpp 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
CPathfinder.h 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method 2 anni fa
CPlayerState.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CPlayerState.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CRandomGenerator.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CScriptingModule.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CScriptingModule.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CSkillHandler.cpp 26985600b2 Fixed several more cases of incorrect scope for identifiers resolving 2 anni fa
CSkillHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 anni fa
CStack.cpp e1799379dd Terrain/Road/River handler are now in compileable state 2 anni fa
CStack.h 20c102e648 Remove T prefix from new typedefs 3 anni fa
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CThreadHelper.cpp 9f46bf5bff Apply suggestions from code review 3 anni fa
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
CTownHandler.cpp e1799379dd Terrain/Road/River handler are now in compileable state 2 anni fa
CTownHandler.h 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2 anni fa
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 anni fa
ConstTransitivePtr.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
GameConstants.cpp 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 anni fa
GameConstants.h 4e4dae854f Final stabilization changes 2 anni fa
HeroBonus.cpp 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
HeroBonus.h 0c78e47dce Fixed serialization due to changed lsit of bonuses 2 anni fa
IBonusTypeHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
IGameCallback.cpp 2c09bfb22a Fix code formatting 2 anni fa
IGameCallback.h 2c09bfb22a Fix code formatting 2 anni fa
IGameEventsReceiver.h e9e549148d Implemented teleportation animation effect 2 anni fa
IHandlerBase.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 anni fa
IHandlerBase.h 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 anni fa
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
JsonDetail.cpp 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 anni fa
JsonDetail.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
JsonNode.cpp 01811317f9 Remove assert which may not always be true 2 anni fa
JsonNode.h 5cd405bce8 Fixed meta field handling in JsonUtils::inherit function, removed 2 anni fa
LoadProgress.cpp e4ac0d4370 Editor prerequisites [part 2] (#889) 3 anni fa
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 anni fa
LogicalExpression.cpp bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP 2 anni fa
LogicalExpression.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
NetPacks.h 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 anni fa
NetPacksBase.h 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 anni fa
NetPacksLib.cpp 7c7ae26e67 Map/Road/River identifiers are now private members 2 anni fa
NetPacksLobby.h 512cf014aa Freeze current state 3 anni fa
ObstacleHandler.cpp e1799379dd Terrain/Road/River handler are now in compileable state 2 anni fa
ObstacleHandler.h b8b1e07621 Fix serialization 2 anni fa
PathfinderUtil.h f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 anni fa
ResourceSet.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
ResourceSet.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
ScopeGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
ScriptHandler.cpp a2ce9220ed Fix tests + scripting compilation on gcc 2 anni fa
ScriptHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
StartInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
StartInfo.h 9f46bf5bff Apply suggestions from code review 3 anni fa
StdInc.cpp 3926920103 Rename radious -> radius 9 anni fa
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 anni fa
StringConstants.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
Terrain.cpp 009705e794 Names for terrains now pass through translator 2 anni fa
Terrain.h 009705e794 Names for terrains now pass through translator 2 anni fa
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
VCMIDirs.cpp 3219e322ae Fixed all non-silenced gcc/clang warnings 2 anni fa
VCMIDirs.h 9b3cab1181 IVCMIDirs::userExtractedPath() created 2 anni fa
VCMI_Lib.cpp 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
VCMI_Lib.h 1468f6aded Converted terrainTypeHandler into proper handler class 2 anni fa
VCMI_lib.cbp ec6f7b88fe !?OB WIP 4 anni fa
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 anni fa
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 anni fa
int3.h 78ed2f154b Revert uninteded change 2 anni fa
vcmi_endian.h 48c01157e6 fix typo 2 anni fa