Laserlicht 00f07f93d1 wait while audio playing; no audio on custom campaigns 2 years ago
..
adventureMap 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
battle e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
eventsSDL e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
gui e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
icons d2f0a80573 Update VCMI icon (#2672) 2 years ago
ios d2f0a80573 Update VCMI icon (#2672) 2 years ago
lobby f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
mainmenu 00f07f93d1 wait while audio playing; no audio on custom campaigns 2 years ago
mapView 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
render e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
renderSDL 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
widgets e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
windows e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp 97b7d44c88 Use ResourcePath for video accessing 2 years ago
CMT.h 0b99fc0ccb Show message box when H3 data is missing 2 years ago
CMakeLists.txt 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
CMusicHandler.cpp 00f07f93d1 wait while audio playing; no audio on custom campaigns 2 years ago
CMusicHandler.h 00f07f93d1 wait while audio playing; no audio on custom campaigns 2 years ago
CPlayerInterface.cpp 1b810b5b93 combined arts assembling fixed 2 years ago
CPlayerInterface.h 1b810b5b93 combined arts assembling fixed 2 years ago
CServerHandler.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
CServerHandler.h d758727c23 Basic timer ui is almost complete 2 years ago
CVideoHandler.cpp 9cfcf5ea19 Fix regressions 2 years ago
CVideoHandler.h 97b7d44c88 Use ResourcePath for video accessing 2 years ago
Client.cpp f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
Client.h 747e28947a Fix build 2 years ago
ClientCommandManager.cpp f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 years ago
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
ClientNetPackVisitors.h 4b1224ec8c Implement turn timer feature 2 years ago
LobbyClientNetPackVisitors.h a60d503078 Fix progress bar 2 years ago
NetPacksClient.cpp 41210c1dbf Client-side support for multiple battles 2 years ago
NetPacksLobbyClient.cpp 6efccb2503 Fix removing loading screen 2 years ago
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico d2f0a80573 Update VCMI icon (#2672) 2 years ago