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- /*
- * RegisterTypesServerPacks.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../networkPacks/PacksForServer.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class BinarySerializer;
- class BinaryDeserializer;
- class CTypeList;
- template<typename Serializer>
- void registerTypesServerPacks(Serializer &s)
- {
- s.template registerType<CPack, CPackForServer>();
- s.template registerType<CPackForServer, EndTurn>();
- s.template registerType<CPackForServer, DismissHero>();
- s.template registerType<CPackForServer, MoveHero>();
- s.template registerType<CPackForServer, ArrangeStacks>();
- s.template registerType<CPackForServer, DisbandCreature>();
- s.template registerType<CPackForServer, BuildStructure>();
- s.template registerType<CPackForServer, TriggerTownSpecialBuildingAction>();
- s.template registerType<CPackForServer, RecruitCreatures>();
- s.template registerType<CPackForServer, UpgradeCreature>();
- s.template registerType<CPackForServer, GarrisonHeroSwap>();
- s.template registerType<CPackForServer, ExchangeArtifacts>();
- s.template registerType<CPackForServer, AssembleArtifacts>();
- s.template registerType<CPackForServer, BuyArtifact>();
- s.template registerType<CPackForServer, TradeOnMarketplace>();
- s.template registerType<CPackForServer, SetFormation>();
- s.template registerType<CPackForServer, HireHero>();
- s.template registerType<CPackForServer, BuildBoat>();
- s.template registerType<CPackForServer, QueryReply>();
- s.template registerType<CPackForServer, MakeAction>();
- s.template registerType<CPackForServer, DigWithHero>();
- s.template registerType<CPackForServer, CastAdvSpell>();
- s.template registerType<CPackForServer, CastleTeleportHero>();
- s.template registerType<CPackForServer, SaveGame>();
- s.template registerType<CPackForServer, PlayerMessage>();
- s.template registerType<CPackForServer, BulkSplitStack>();
- s.template registerType<CPackForServer, BulkMergeStacks>();
- s.template registerType<CPackForServer, BulkSmartSplitStack>();
- s.template registerType<CPackForServer, BulkMoveArmy>();
- s.template registerType<CPackForServer, BulkExchangeArtifacts>();
- s.template registerType<CPackForServer, ManageBackpackArtifacts>();
- s.template registerType<CPackForServer, ManageEquippedArtifacts>();
- s.template registerType<CPackForServer, EraseArtifactByClient>();
- s.template registerType<CPackForServer, GamePause>();
- }
- VCMI_LIB_NAMESPACE_END
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