| .. |
|
CGameState.cpp
|
7e9c486a7a
"Transport Artifact" victory condition will no longer trigger if another
|
1 year ago |
|
CGameState.h
|
fc252bb9eb
Random town names are now guaranteed to be unique on the map
|
1 year ago |
|
CGameStateCampaign.cpp
|
520f690d35
Fix transfer of non-first artifacts in backpack if hero does not
|
1 year ago |
|
CGameStateCampaign.h
|
290cc1510b
Added text container with map translations to campaign state
|
1 year ago |
|
EVictoryLossCheckResult.h
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
|
InfoAboutArmy.cpp
|
037efdf5fc
Improvements to type safety of Identifier class
|
2 years ago |
|
InfoAboutArmy.h
|
037efdf5fc
Improvements to type safety of Identifier class
|
2 years ago |
|
QuestInfo.h
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
|
SThievesGuildInfo.h
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
|
TavernHeroesPool.cpp
|
c21913f661
Fixed initialization of move points and mana for dismissed heroes
|
1 year ago |
|
TavernHeroesPool.h
|
0c07384293
Refactoring of serialization versioning handling
|
1 year ago |
|
TavernSlot.h
|
ee8adbe85f
Update tavern on end of 7th turn of player in question
|
2 years ago |