CArtifactsOfHeroBackpack.cpp 6.8 KB

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  1. /*
  2. * CArtifactsOfHeroBackpack.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroBackpack.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "Images.h"
  14. #include "GameSettings.h"
  15. #include "ObjectLists.h"
  16. #include "../CPlayerInterface.h"
  17. #include "../../lib/ArtifactUtils.h"
  18. #include "../../lib/mapObjects/CGHeroInstance.h"
  19. #include "../../lib/networkPacks/ArtifactLocation.h"
  20. #include "../../CCallback.h"
  21. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax)
  22. : slotsColumnsMax(slotsColumnsMax)
  23. , slotsRowsMax(slotsRowsMax)
  24. {
  25. setRedrawParent(true);
  26. }
  27. CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack()
  28. : CArtifactsOfHeroBackpack(8, 8)
  29. {
  30. const auto backpackCap = VLC->settings()->getInteger(EGameSettings::HEROES_BACKPACK_CAP);
  31. auto visibleCapacityMax = slotsRowsMax * slotsColumnsMax;
  32. if(backpackCap >= 0)
  33. visibleCapacityMax = visibleCapacityMax > backpackCap ? backpackCap : visibleCapacityMax;
  34. initAOHbackpack(visibleCapacityMax, backpackCap < 0 || visibleCapacityMax < backpackCap);
  35. }
  36. void CArtifactsOfHeroBackpack::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
  37. {
  38. LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
  39. }
  40. void CArtifactsOfHeroBackpack::pickUpArtifact(CArtPlace & artPlace)
  41. {
  42. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
  43. ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
  44. }
  45. void CArtifactsOfHeroBackpack::scrollBackpack(int offset)
  46. {
  47. if(backpackListBox)
  48. backpackListBox->resize(getActiveSlotRowsNum());
  49. backpackPos += offset;
  50. auto slot = ArtifactPosition::BACKPACK_START + backpackPos;
  51. for(auto artPlace : backpack)
  52. {
  53. setSlotData(artPlace, slot, *curHero);
  54. slot = slot + 1;
  55. }
  56. redraw();
  57. }
  58. void CArtifactsOfHeroBackpack::updateBackpackSlots()
  59. {
  60. if(backpackListBox)
  61. backpackListBox->resize(getActiveSlotRowsNum());
  62. CArtifactsOfHeroBase::updateBackpackSlots();
  63. }
  64. size_t CArtifactsOfHeroBackpack::getActiveSlotRowsNum()
  65. {
  66. return (curHero->artifactsInBackpack.size() + slotsColumnsMax - 1) / slotsColumnsMax;
  67. }
  68. size_t CArtifactsOfHeroBackpack::getSlotsNum()
  69. {
  70. return backpack.size();
  71. }
  72. void CArtifactsOfHeroBackpack::initAOHbackpack(size_t slots, bool slider)
  73. {
  74. OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
  75. backpack.resize(slots);
  76. size_t artPlaceIdx = 0;
  77. for(auto & artPlace : backpack)
  78. {
  79. const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % slotsColumnsMax),
  80. slotSizeWithMargin * (artPlaceIdx / slotsColumnsMax));
  81. backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
  82. artPlace = std::make_shared<CHeroArtPlace>(pos);
  83. artPlace->setArtifact(nullptr);
  84. artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
  85. artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
  86. artPlaceIdx++;
  87. }
  88. if(slider)
  89. {
  90. auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
  91. {
  92. return std::make_shared<CIntObject>();
  93. };
  94. CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
  95. {
  96. scrollBackpack(static_cast<int>(pos) * slotsColumnsMax - backpackPos);
  97. };
  98. backpackListBox = std::make_shared<CListBoxWithCallback>(
  99. posMoved, onCreate, Point(0, 0), Point(0, 0), slotsRowsMax, 0, 0, 1,
  100. Rect(slotsColumnsMax * slotSizeWithMargin + sliderPosOffsetX, 0, slotsRowsMax * slotSizeWithMargin - 2, 0));
  101. }
  102. pos.w = slots > slotsColumnsMax ? slotsColumnsMax : slots;
  103. pos.w *= slotSizeWithMargin;
  104. if(slider)
  105. pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
  106. pos.h = calcRows(slots) * slotSizeWithMargin;
  107. }
  108. size_t CArtifactsOfHeroBackpack::calcRows(size_t slots)
  109. {
  110. size_t rows = 0;
  111. if(slotsColumnsMax != 0)
  112. {
  113. rows = slots / slotsColumnsMax;
  114. if(slots % slotsColumnsMax != 0)
  115. rows += 1;
  116. }
  117. return rows;
  118. }
  119. CArtifactsOfHeroQuickBackpack::CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot)
  120. : CArtifactsOfHeroBackpack(0, 0)
  121. {
  122. assert(filterBySlot != ArtifactPosition::FIRST_AVAILABLE);
  123. if(!ArtifactUtils::isSlotEquipment(filterBySlot))
  124. return;
  125. this->filterBySlot = filterBySlot;
  126. }
  127. void CArtifactsOfHeroQuickBackpack::setHero(const CGHeroInstance * hero)
  128. {
  129. if(curHero == hero)
  130. return;
  131. curHero = hero;
  132. if(curHero)
  133. {
  134. ArtifactID artInSlotId = ArtifactID::NONE;
  135. SpellID scrollInSlotSpellId = SpellID::NONE;
  136. if(auto artInSlot = curHero->getArt(filterBySlot))
  137. {
  138. artInSlotId = artInSlot->getTypeId();
  139. scrollInSlotSpellId = artInSlot->getScrollSpellID();
  140. }
  141. std::map<const ArtifactID, const CArtifactInstance*> filteredArts;
  142. for(auto & slotInfo : curHero->artifactsInBackpack)
  143. if(slotInfo.artifact->getTypeId() != artInSlotId && !slotInfo.artifact->isScroll() &&
  144. slotInfo.artifact->artType->canBePutAt(curHero, filterBySlot, true))
  145. {
  146. filteredArts.insert(std::pair(slotInfo.artifact->getTypeId(), slotInfo.artifact));
  147. }
  148. std::map<const SpellID, const CArtifactInstance*> filteredScrolls;
  149. if(filterBySlot == ArtifactPosition::MISC1 || filterBySlot == ArtifactPosition::MISC2 || filterBySlot == ArtifactPosition::MISC3 ||
  150. filterBySlot == ArtifactPosition::MISC4 || filterBySlot == ArtifactPosition::MISC5)
  151. {
  152. for(auto & slotInfo : curHero->artifactsInBackpack)
  153. {
  154. if(slotInfo.artifact->isScroll() && slotInfo.artifact->getScrollSpellID() != scrollInSlotSpellId)
  155. filteredScrolls.insert(std::pair(slotInfo.artifact->getScrollSpellID(), slotInfo.artifact));
  156. }
  157. }
  158. backpack.clear();
  159. auto requiredSlots = filteredArts.size() + filteredScrolls.size();
  160. slotsColumnsMax = ceilf(sqrtf(requiredSlots));
  161. slotsRowsMax = calcRows(requiredSlots);
  162. initAOHbackpack(requiredSlots, false);
  163. auto artPlace = backpack.begin();
  164. for(auto & art : filteredArts)
  165. setSlotData(*artPlace++, curHero->getSlotByInstance(art.second), *curHero);
  166. for(auto & art : filteredScrolls)
  167. setSlotData(*artPlace++, curHero->getSlotByInstance(art.second), *curHero);
  168. }
  169. }
  170. ArtifactPosition CArtifactsOfHeroQuickBackpack::getFilterSlot()
  171. {
  172. return filterBySlot;
  173. }
  174. void CArtifactsOfHeroQuickBackpack::selectSlotAt(const Point & position)
  175. {
  176. for(auto & artPlace : backpack)
  177. artPlace->selectSlot(artPlace->pos.isInside(position));
  178. }
  179. void CArtifactsOfHeroQuickBackpack::swapSelected()
  180. {
  181. ArtifactLocation backpackLoc(curHero->id, ArtifactPosition::PRE_FIRST);
  182. for(auto & artPlace : backpack)
  183. if(artPlace->isSelected())
  184. {
  185. backpackLoc.slot = artPlace->slot;
  186. break;
  187. }
  188. if(backpackLoc.slot != ArtifactPosition::PRE_FIRST && filterBySlot != ArtifactPosition::PRE_FIRST && curHero)
  189. swapArtifacts(backpackLoc, ArtifactLocation(curHero->id, filterBySlot));
  190. }