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effects
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0a27539fb5
Fixed crashes on loading with Tides of War mod
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2 years ago |
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AbilityCaster.cpp
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057a33c508
SpellSchool: use identifier instead of int
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2 years ago |
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AbilityCaster.h
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d90d00eeac
vcmi: rework ProxyCaster
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2 years ago |
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AdventureSpellMechanics.cpp
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08cfbe79cf
Added encapsulation for movement points access
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2 years ago |
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AdventureSpellMechanics.h
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11e4d84749
Implemented View Earth / View Air spells
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2 years ago |
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BattleSpellMechanics.cpp
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56d69e790b
Renamed MetaString methods to more logical names
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2 years ago |
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BattleSpellMechanics.h
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9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2 years ago |
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BonusCaster.cpp
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56d69e790b
Renamed MetaString methods to more logical names
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2 years ago |
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BonusCaster.h
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d90d00eeac
vcmi: rework ProxyCaster
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2 years ago |
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CSpellHandler.cpp
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
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CSpellHandler.h
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
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ExternalCaster.cpp
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9371f013e9
Rename outer caster
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2 years ago |
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ExternalCaster.h
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9371f013e9
Rename outer caster
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2 years ago |
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ISpellMechanics.cpp
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56d69e790b
Renamed MetaString methods to more logical names
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2 years ago |
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ISpellMechanics.h
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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ObstacleCasterProxy.cpp
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dfa2e2a349
Merge beta into develop
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2 years ago |
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ObstacleCasterProxy.h
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dfa2e2a349
Merge beta into develop
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2 years ago |
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Problem.cpp
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2636a0dcc3
Moved MetaString to a new file
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2 years ago |
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Problem.h
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2636a0dcc3
Moved MetaString to a new file
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2 years ago |
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ProxyCaster.cpp
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dfa2e2a349
Merge beta into develop
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2 years ago |
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ProxyCaster.h
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dfa2e2a349
Merge beta into develop
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2 years ago |
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TargetCondition.cpp
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0a27539fb5
Fixed crashes on loading with Tides of War mod
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2 years ago |
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TargetCondition.h
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3d46ee3182
TargetCondition: units with 100% MR is immune
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2 years ago |
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ViewSpellInt.cpp
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
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ViewSpellInt.h
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97fc424e98
vcmi: modernize lib/spells (except adventure one, needs major rework)
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2 years ago |