CampaignHandler.cpp 21 KB

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  1. /*
  2. * CCampaignHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CampaignHandler.h"
  12. #include "CampaignState.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CCompressedStream.h"
  15. #include "../filesystem/CMemoryStream.h"
  16. #include "../filesystem/CBinaryReader.h"
  17. #include "../modding/IdentifierStorage.h"
  18. #include "../VCMI_Lib.h"
  19. #include "../CGeneralTextHandler.h"
  20. #include "../TextOperations.h"
  21. #include "../Languages.h"
  22. #include "../constants/StringConstants.h"
  23. #include "../mapping/CMapHeader.h"
  24. #include "../mapping/CMapService.h"
  25. #include "../modding/CModHandler.h"
  26. #include "../modding/ModScope.h"
  27. VCMI_LIB_NAMESPACE_BEGIN
  28. void CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, std::string filename, std::string modName, std::string encoding)
  29. {
  30. if (input.front() < uint8_t(' ')) // binary format
  31. {
  32. CMemoryStream stream(input.data(), input.size());
  33. CBinaryReader reader(&stream);
  34. readHeaderFromMemory(*ret, reader, filename, modName, encoding);
  35. for(int g = 0; g < ret->numberOfScenarios; ++g)
  36. {
  37. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  38. ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);
  39. }
  40. }
  41. else // text format (json)
  42. {
  43. JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size());
  44. readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);
  45. for(auto & scenario : jsonCampaign["scenarios"].Vector())
  46. {
  47. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  48. ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
  49. }
  50. }
  51. }
  52. std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name)
  53. {
  54. ResourcePath resourceID(name, EResType::CAMPAIGN);
  55. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  56. std::string language = VLC->modh->getModLanguage(modName);
  57. std::string encoding = Languages::getLanguageOptions(language).encoding;
  58. auto ret = std::make_unique<Campaign>();
  59. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  60. std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];
  61. readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);
  62. return ret;
  63. }
  64. std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
  65. {
  66. ResourcePath resourceID(name, EResType::CAMPAIGN);
  67. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  68. std::string language = VLC->modh->getModLanguage(modName);
  69. std::string encoding = Languages::getLanguageOptions(language).encoding;
  70. auto ret = std::make_unique<CampaignState>();
  71. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  72. std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);
  73. readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);
  74. //first entry is campaign header. start loop from 1
  75. for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)
  76. {
  77. auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);
  78. if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios
  79. continue;
  80. std::string scenarioName = resourceID.getName();
  81. boost::to_lower(scenarioName);
  82. scenarioName += ':' + std::to_string(fileIndex - 1);
  83. //set map piece appropriately, convert vector to string
  84. ret->mapPieces[scenarioID] = files[fileIndex];
  85. auto hdr = ret->getMapHeader(scenarioID);
  86. ret->scenarios[scenarioID].scenarioName = hdr->name;
  87. fileIndex++;
  88. }
  89. return ret;
  90. }
  91. static std::string convertMapName(std::string input)
  92. {
  93. boost::algorithm::to_lower(input);
  94. boost::algorithm::trim(input);
  95. size_t slashPos = input.find_last_of("/");
  96. if (slashPos != std::string::npos)
  97. return input.substr(slashPos + 1);
  98. return input;
  99. }
  100. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
  101. {
  102. TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
  103. std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
  104. if (input.empty())
  105. return "";
  106. target.getTexts().registerString(modName, stringID, input);
  107. return stringID.get();
  108. }
  109. void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, std::string filename, std::string modName, std::string encoding)
  110. {
  111. ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
  112. if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
  113. {
  114. logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
  115. return;
  116. }
  117. ret.version = CampaignVersion::VCMI;
  118. ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
  119. ret.numberOfScenarios = reader["scenarios"].Vector().size();
  120. ret.name.appendTextID(reader["name"].String());
  121. ret.description.appendTextID(reader["description"].String());
  122. ret.author.appendRawString(reader["author"].String());
  123. ret.authorContact.appendRawString(reader["authorContact"].String());
  124. ret.mapVersion.appendRawString(reader["mapVersion"].String());
  125. ret.creationDateTime = reader["creationDateTime"].Integer();
  126. ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();
  127. ret.music = AudioPath::fromJson(reader["music"]);
  128. ret.filename = filename;
  129. ret.modName = modName;
  130. ret.encoding = encoding;
  131. }
  132. CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
  133. {
  134. auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
  135. {
  136. CampaignScenarioPrologEpilog ret;
  137. ret.hasPrologEpilog = !identifier.isNull();
  138. if(ret.hasPrologEpilog)
  139. {
  140. ret.prologVideo = VideoPath::fromJson(identifier["video"]);
  141. ret.prologMusic = AudioPath::fromJson(identifier["music"]);
  142. ret.prologVoice = AudioPath::fromJson(identifier["voice"]);
  143. ret.prologText.jsonDeserialize(identifier["text"]);
  144. }
  145. return ret;
  146. };
  147. CampaignScenario ret;
  148. ret.mapName = reader["map"].String();
  149. for(auto & g : reader["preconditions"].Vector())
  150. ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
  151. ret.regionColor = reader["color"].Integer();
  152. ret.difficulty = reader["difficulty"].Integer();
  153. ret.regionText.jsonDeserialize(reader["regionText"]);
  154. ret.prolog = prologEpilogReader(reader["prolog"]);
  155. ret.epilog = prologEpilogReader(reader["epilog"]);
  156. ret.travelOptions = readScenarioTravelFromJson(reader);
  157. return ret;
  158. }
  159. CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
  160. {
  161. CampaignTravel ret;
  162. std::map<std::string, CampaignStartOptions> startOptionsMap = {
  163. {"none", CampaignStartOptions::NONE},
  164. {"bonus", CampaignStartOptions::START_BONUS},
  165. {"crossover", CampaignStartOptions::HERO_CROSSOVER},
  166. {"hero", CampaignStartOptions::HERO_OPTIONS}
  167. };
  168. std::map<std::string, CampaignBonusType> bonusTypeMap = {
  169. {"spell", CampaignBonusType::SPELL},
  170. {"creature", CampaignBonusType::MONSTER},
  171. {"building", CampaignBonusType::BUILDING},
  172. {"artifact", CampaignBonusType::ARTIFACT},
  173. {"scroll", CampaignBonusType::SPELL_SCROLL},
  174. {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
  175. {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
  176. {"resource", CampaignBonusType::RESOURCE},
  177. //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
  178. //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
  179. };
  180. std::map<std::string, ui32> primarySkillsMap = {
  181. {"attack", 0},
  182. {"defence", 8},
  183. {"spellpower", 16},
  184. {"knowledge", 24},
  185. };
  186. std::map<std::string, ui16> heroSpecialMap = {
  187. {"strongest", 0xFFFD},
  188. {"generated", 0xFFFE},
  189. {"random", 0xFFFF}
  190. };
  191. std::map<std::string, ui8> resourceTypeMap = {
  192. //FD - wood+ore
  193. //FE - mercury+sulfur+crystal+gem
  194. {"wood", 0},
  195. {"mercury", 1},
  196. {"ore", 2},
  197. {"sulfur", 3},
  198. {"crystal", 4},
  199. {"gems", 5},
  200. {"gold", 6},
  201. {"common", 0xFD},
  202. {"rare", 0xFE}
  203. };
  204. for(auto & k : reader["heroKeeps"].Vector())
  205. {
  206. if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
  207. if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
  208. if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
  209. if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
  210. if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
  211. }
  212. for(auto & k : reader["keepCreatures"].Vector())
  213. {
  214. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))
  215. ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
  216. else
  217. logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
  218. }
  219. for(auto & k : reader["keepArtifacts"].Vector())
  220. {
  221. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))
  222. ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
  223. else
  224. logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
  225. }
  226. ret.startOptions = startOptionsMap[reader["startOptions"].String()];
  227. switch(ret.startOptions)
  228. {
  229. case CampaignStartOptions::NONE:
  230. //no bonuses. Seems to be OK
  231. break;
  232. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  233. {
  234. ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));
  235. for(auto & bjson : reader["bonuses"].Vector())
  236. {
  237. CampaignBonus bonus;
  238. bonus.type = bonusTypeMap[bjson["what"].String()];
  239. switch (bonus.type)
  240. {
  241. case CampaignBonusType::RESOURCE:
  242. bonus.info1 = resourceTypeMap[bjson["type"].String()];
  243. bonus.info2 = bjson["amount"].Integer();
  244. break;
  245. case CampaignBonusType::BUILDING:
  246. bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
  247. if(bonus.info1 == -1)
  248. logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
  249. break;
  250. default:
  251. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  252. bonus.info1 = heroId;
  253. else
  254. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  255. bonus.info1 = identifier.value();
  256. else
  257. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  258. bonus.info3 = bjson["amount"].Integer();
  259. switch(bonus.type)
  260. {
  261. case CampaignBonusType::SPELL:
  262. case CampaignBonusType::MONSTER:
  263. case CampaignBonusType::SECONDARY_SKILL:
  264. case CampaignBonusType::ARTIFACT:
  265. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), bjson["what"].String(), bjson["type"].String()))
  266. bonus.info2 = identifier.value();
  267. else
  268. logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
  269. break;
  270. case CampaignBonusType::SPELL_SCROLL:
  271. if(auto Identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "spell", bjson["type"].String()))
  272. bonus.info2 = Identifier.value();
  273. else
  274. logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
  275. break;
  276. case CampaignBonusType::PRIMARY_SKILL:
  277. for(auto & ps : primarySkillsMap)
  278. bonus.info2 |= bjson[ps.first].Integer() << ps.second;
  279. break;
  280. default:
  281. bonus.info2 = bjson["type"].Integer();
  282. }
  283. break;
  284. }
  285. ret.bonusesToChoose.push_back(bonus);
  286. }
  287. break;
  288. }
  289. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  290. {
  291. for(auto & bjson : reader["bonuses"].Vector())
  292. {
  293. CampaignBonus bonus;
  294. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  295. bonus.info1 = bjson["playerColor"].Integer(); //player color
  296. bonus.info2 = bjson["scenario"].Integer(); //from what scenario
  297. ret.bonusesToChoose.push_back(bonus);
  298. }
  299. break;
  300. }
  301. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  302. {
  303. for(auto & bjson : reader["bonuses"].Vector())
  304. {
  305. CampaignBonus bonus;
  306. bonus.type = CampaignBonusType::HERO;
  307. bonus.info1 = bjson["playerColor"].Integer(); //player color
  308. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  309. bonus.info2 = heroId;
  310. else
  311. if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  312. bonus.info2 = identifier.value();
  313. else
  314. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  315. ret.bonusesToChoose.push_back(bonus);
  316. }
  317. break;
  318. }
  319. default:
  320. {
  321. logGlobal->warn("VCMP Loading: Unsupported start options value");
  322. break;
  323. }
  324. }
  325. return ret;
  326. }
  327. void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
  328. {
  329. ret.version = static_cast<CampaignVersion>(reader.readUInt32());
  330. ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
  331. ret.loadLegacyData(campId);
  332. ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));
  333. ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));
  334. ret.author.appendRawString("");
  335. ret.authorContact.appendRawString("");
  336. ret.mapVersion.appendRawString("");
  337. ret.creationDateTime = 0;
  338. if (ret.version > CampaignVersion::RoE)
  339. ret.difficultyChosenByPlayer = reader.readInt8();
  340. else
  341. ret.difficultyChosenByPlayer = false;
  342. ret.music = prologMusicName(reader.readInt8());
  343. ret.filename = filename;
  344. ret.modName = modName;
  345. ret.encoding = encoding;
  346. }
  347. CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header)
  348. {
  349. auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
  350. {
  351. CampaignScenarioPrologEpilog ret;
  352. ret.hasPrologEpilog = reader.readUInt8();
  353. if(ret.hasPrologEpilog)
  354. {
  355. bool isOriginalCampaign = boost::starts_with(header.getFilename(), "DATA/");
  356. ui8 index = reader.readUInt8();
  357. ret.prologVideo = CampaignHandler::prologVideoName(index);
  358. ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
  359. ret.prologVoice = isOriginalCampaign ? CampaignHandler::prologVoiceName(index) : AudioPath();
  360. ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));
  361. }
  362. return ret;
  363. };
  364. CampaignScenario ret;
  365. ret.mapName = reader.readBaseString();
  366. reader.readUInt32(); //packedMapSize - not used
  367. if(header.numberOfScenarios > 8) //unholy alliance
  368. {
  369. ret.loadPreconditionRegions(reader.readUInt16());
  370. }
  371. else
  372. {
  373. ret.loadPreconditionRegions(reader.readUInt8());
  374. }
  375. ret.regionColor = reader.readUInt8();
  376. ret.difficulty = reader.readUInt8();
  377. ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));
  378. ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
  379. ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
  380. ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
  381. return ret;
  382. }
  383. template<typename Identifier>
  384. static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, int sizeBytes)
  385. {
  386. for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
  387. {
  388. if(iId % 8 == 0)
  389. byte = reader.readUInt8();
  390. if(byte & (1 << iId % 8))
  391. container.insert(Identifier(iId));
  392. }
  393. }
  394. CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
  395. {
  396. CampaignTravel ret;
  397. ui8 whatHeroKeeps = reader.readUInt8();
  398. ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
  399. ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
  400. ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
  401. ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
  402. ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
  403. readContainer(ret.monstersKeptByHero, reader, 19);
  404. readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
  405. ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
  406. switch(ret.startOptions)
  407. {
  408. case CampaignStartOptions::NONE:
  409. //no bonuses. Seems to be OK
  410. break;
  411. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  412. {
  413. ret.playerColor.setNum(reader.readUInt8());
  414. ui8 numOfBonuses = reader.readUInt8();
  415. for (int g=0; g<numOfBonuses; ++g)
  416. {
  417. CampaignBonus bonus;
  418. bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
  419. //hero: FFFD means 'most powerful' and FFFE means 'generated'
  420. switch(bonus.type)
  421. {
  422. case CampaignBonusType::SPELL:
  423. {
  424. bonus.info1 = reader.readUInt16(); //hero
  425. bonus.info2 = reader.readUInt8(); //spell ID
  426. break;
  427. }
  428. case CampaignBonusType::MONSTER:
  429. {
  430. bonus.info1 = reader.readUInt16(); //hero
  431. bonus.info2 = reader.readUInt16(); //monster type
  432. bonus.info3 = reader.readUInt16(); //monster count
  433. break;
  434. }
  435. case CampaignBonusType::BUILDING:
  436. {
  437. bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
  438. break;
  439. }
  440. case CampaignBonusType::ARTIFACT:
  441. {
  442. bonus.info1 = reader.readUInt16(); //hero
  443. bonus.info2 = reader.readUInt16(); //artifact ID
  444. break;
  445. }
  446. case CampaignBonusType::SPELL_SCROLL:
  447. {
  448. bonus.info1 = reader.readUInt16(); //hero
  449. bonus.info2 = reader.readUInt8(); //spell ID
  450. break;
  451. }
  452. case CampaignBonusType::PRIMARY_SKILL:
  453. {
  454. bonus.info1 = reader.readUInt16(); //hero
  455. bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
  456. break;
  457. }
  458. case CampaignBonusType::SECONDARY_SKILL:
  459. {
  460. bonus.info1 = reader.readUInt16(); //hero
  461. bonus.info2 = reader.readUInt8(); //skill ID
  462. bonus.info3 = reader.readUInt8(); //skill level
  463. break;
  464. }
  465. case CampaignBonusType::RESOURCE:
  466. {
  467. bonus.info1 = reader.readUInt8(); //type
  468. //FD - wood+ore
  469. //FE - mercury+sulfur+crystal+gem
  470. bonus.info2 = reader.readUInt32(); //count
  471. break;
  472. }
  473. default:
  474. logGlobal->warn("Corrupted h3c file");
  475. break;
  476. }
  477. ret.bonusesToChoose.push_back(bonus);
  478. }
  479. break;
  480. }
  481. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  482. {
  483. ui8 numOfBonuses = reader.readUInt8();
  484. for (int g=0; g<numOfBonuses; ++g)
  485. {
  486. CampaignBonus bonus;
  487. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  488. bonus.info1 = reader.readUInt8(); //player color
  489. bonus.info2 = reader.readUInt8(); //from what scenario
  490. ret.bonusesToChoose.push_back(bonus);
  491. }
  492. break;
  493. }
  494. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  495. {
  496. ui8 numOfBonuses = reader.readUInt8();
  497. for (int g=0; g<numOfBonuses; ++g)
  498. {
  499. CampaignBonus bonus;
  500. bonus.type = CampaignBonusType::HERO;
  501. bonus.info1 = reader.readUInt8(); //player color
  502. bonus.info2 = reader.readUInt16(); //hero, FF FF - random
  503. ret.bonusesToChoose.push_back(bonus);
  504. }
  505. break;
  506. }
  507. default:
  508. {
  509. logGlobal->warn("Corrupted h3c file");
  510. break;
  511. }
  512. }
  513. return ret;
  514. }
  515. std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
  516. {
  517. CCompressedStream stream(std::move(file), true);
  518. std::vector< std::vector<ui8> > ret;
  519. try
  520. {
  521. do
  522. {
  523. std::vector<ui8> block(stream.getSize());
  524. stream.read(block.data(), block.size());
  525. ret.push_back(block);
  526. ret.back().shrink_to_fit();
  527. }
  528. while (!headerOnly && stream.getNextBlock());
  529. }
  530. catch (const DecompressionException & e)
  531. {
  532. // Some campaigns in French version from gog.com have trailing garbage bytes
  533. // For example, slayer.h3c consist from 5 parts: header + 4 maps
  534. // However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream
  535. // leading to exception "Incorrect header check"
  536. // Since H3 handles these files correctly, simply log this as warning and proceed
  537. logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());
  538. }
  539. return ret;
  540. }
  541. VideoPath CampaignHandler::prologVideoName(ui8 index)
  542. {
  543. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  544. auto vids = config["videos"].Vector();
  545. if(index < vids.size())
  546. return VideoPath::fromJson(vids[index]);
  547. return VideoPath();
  548. }
  549. AudioPath CampaignHandler::prologMusicName(ui8 index)
  550. {
  551. std::vector<std::string> music;
  552. return AudioPath::builtinTODO(VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index))));
  553. }
  554. AudioPath CampaignHandler::prologVoiceName(ui8 index)
  555. {
  556. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  557. auto audio = config["voice"].Vector();
  558. if(index < audio.size())
  559. return AudioPath::fromJson(audio[index]);
  560. return AudioPath();
  561. }
  562. VCMI_LIB_NAMESPACE_END