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- /*
- * CCampaignHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CampaignHandler.h"
- #include "CampaignState.h"
- #include "../filesystem/Filesystem.h"
- #include "../filesystem/CCompressedStream.h"
- #include "../filesystem/CMemoryStream.h"
- #include "../filesystem/CBinaryReader.h"
- #include "../modding/IdentifierStorage.h"
- #include "../VCMI_Lib.h"
- #include "../CGeneralTextHandler.h"
- #include "../TextOperations.h"
- #include "../Languages.h"
- #include "../constants/StringConstants.h"
- #include "../mapping/CMapHeader.h"
- #include "../mapping/CMapService.h"
- #include "../modding/CModHandler.h"
- #include "../modding/ModScope.h"
- VCMI_LIB_NAMESPACE_BEGIN
- void CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, std::string filename, std::string modName, std::string encoding)
- {
- if (input.front() < uint8_t(' ')) // binary format
- {
- CMemoryStream stream(input.data(), input.size());
- CBinaryReader reader(&stream);
- readHeaderFromMemory(*ret, reader, filename, modName, encoding);
- for(int g = 0; g < ret->numberOfScenarios; ++g)
- {
- auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
- ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);
- }
- }
- else // text format (json)
- {
- JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size());
- readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);
- for(auto & scenario : jsonCampaign["scenarios"].Vector())
- {
- auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
- ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
- }
- }
- }
- std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name)
- {
- ResourcePath resourceID(name, EResType::CAMPAIGN);
- std::string modName = VLC->modh->findResourceOrigin(resourceID);
- std::string language = VLC->modh->getModLanguage(modName);
- std::string encoding = Languages::getLanguageOptions(language).encoding;
-
- auto ret = std::make_unique<Campaign>();
- auto fileStream = CResourceHandler::get(modName)->load(resourceID);
- std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];
- readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);
- return ret;
- }
- std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
- {
- ResourcePath resourceID(name, EResType::CAMPAIGN);
- std::string modName = VLC->modh->findResourceOrigin(resourceID);
- std::string language = VLC->modh->getModLanguage(modName);
- std::string encoding = Languages::getLanguageOptions(language).encoding;
-
- auto ret = std::make_unique<CampaignState>();
-
- auto fileStream = CResourceHandler::get(modName)->load(resourceID);
- std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);
- readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);
- //first entry is campaign header. start loop from 1
- for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)
- {
- auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);
- if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios
- continue;
- std::string scenarioName = resourceID.getName();
- boost::to_lower(scenarioName);
- scenarioName += ':' + std::to_string(fileIndex - 1);
- //set map piece appropriately, convert vector to string
- ret->mapPieces[scenarioID] = files[fileIndex];
- auto hdr = ret->getMapHeader(scenarioID);
- ret->scenarios[scenarioID].scenarioName = hdr->name;
- fileIndex++;
- }
- return ret;
- }
- static std::string convertMapName(std::string input)
- {
- boost::algorithm::to_lower(input);
- boost::algorithm::trim(input);
- size_t slashPos = input.find_last_of("/");
- if (slashPos != std::string::npos)
- return input.substr(slashPos + 1);
- return input;
- }
- std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
- {
- TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
- std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
- if (input.empty())
- return "";
- target.getTexts().registerString(modName, stringID, input);
- return stringID.get();
- }
- void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, std::string filename, std::string modName, std::string encoding)
- {
- ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
- if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
- {
- logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
- return;
- }
-
- ret.version = CampaignVersion::VCMI;
- ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
- ret.numberOfScenarios = reader["scenarios"].Vector().size();
- ret.name.appendTextID(reader["name"].String());
- ret.description.appendTextID(reader["description"].String());
- ret.author.appendRawString(reader["author"].String());
- ret.authorContact.appendRawString(reader["authorContact"].String());
- ret.mapVersion.appendRawString(reader["mapVersion"].String());
- ret.creationDateTime = reader["creationDateTime"].Integer();
- ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();
- ret.music = AudioPath::fromJson(reader["music"]);
- ret.filename = filename;
- ret.modName = modName;
- ret.encoding = encoding;
- }
- CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
- {
- auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
- {
- CampaignScenarioPrologEpilog ret;
- ret.hasPrologEpilog = !identifier.isNull();
- if(ret.hasPrologEpilog)
- {
- ret.prologVideo = VideoPath::fromJson(identifier["video"]);
- ret.prologMusic = AudioPath::fromJson(identifier["music"]);
- ret.prologVoice = AudioPath::fromJson(identifier["voice"]);
- ret.prologText.jsonDeserialize(identifier["text"]);
- }
- return ret;
- };
- CampaignScenario ret;
- ret.mapName = reader["map"].String();
- for(auto & g : reader["preconditions"].Vector())
- ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
- ret.regionColor = reader["color"].Integer();
- ret.difficulty = reader["difficulty"].Integer();
- ret.regionText.jsonDeserialize(reader["regionText"]);
- ret.prolog = prologEpilogReader(reader["prolog"]);
- ret.epilog = prologEpilogReader(reader["epilog"]);
- ret.travelOptions = readScenarioTravelFromJson(reader);
- return ret;
- }
- CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
- {
- CampaignTravel ret;
- std::map<std::string, CampaignStartOptions> startOptionsMap = {
- {"none", CampaignStartOptions::NONE},
- {"bonus", CampaignStartOptions::START_BONUS},
- {"crossover", CampaignStartOptions::HERO_CROSSOVER},
- {"hero", CampaignStartOptions::HERO_OPTIONS}
- };
-
- std::map<std::string, CampaignBonusType> bonusTypeMap = {
- {"spell", CampaignBonusType::SPELL},
- {"creature", CampaignBonusType::MONSTER},
- {"building", CampaignBonusType::BUILDING},
- {"artifact", CampaignBonusType::ARTIFACT},
- {"scroll", CampaignBonusType::SPELL_SCROLL},
- {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
- {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
- {"resource", CampaignBonusType::RESOURCE},
- //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
- //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
- };
-
- std::map<std::string, ui32> primarySkillsMap = {
- {"attack", 0},
- {"defence", 8},
- {"spellpower", 16},
- {"knowledge", 24},
- };
-
- std::map<std::string, ui16> heroSpecialMap = {
- {"strongest", 0xFFFD},
- {"generated", 0xFFFE},
- {"random", 0xFFFF}
- };
-
- std::map<std::string, ui8> resourceTypeMap = {
- //FD - wood+ore
- //FE - mercury+sulfur+crystal+gem
- {"wood", 0},
- {"mercury", 1},
- {"ore", 2},
- {"sulfur", 3},
- {"crystal", 4},
- {"gems", 5},
- {"gold", 6},
- {"common", 0xFD},
- {"rare", 0xFE}
- };
-
- for(auto & k : reader["heroKeeps"].Vector())
- {
- if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
- if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
- if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
- if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
- if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
- }
-
- for(auto & k : reader["keepCreatures"].Vector())
- {
- if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))
- ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
- else
- logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
- }
- for(auto & k : reader["keepArtifacts"].Vector())
- {
- if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))
- ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
- else
- logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
- }
- ret.startOptions = startOptionsMap[reader["startOptions"].String()];
- switch(ret.startOptions)
- {
- case CampaignStartOptions::NONE:
- //no bonuses. Seems to be OK
- break;
- case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
- {
- ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));
- for(auto & bjson : reader["bonuses"].Vector())
- {
- CampaignBonus bonus;
- bonus.type = bonusTypeMap[bjson["what"].String()];
- switch (bonus.type)
- {
- case CampaignBonusType::RESOURCE:
- bonus.info1 = resourceTypeMap[bjson["type"].String()];
- bonus.info2 = bjson["amount"].Integer();
- break;
-
- case CampaignBonusType::BUILDING:
- bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
- if(bonus.info1 == -1)
- logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
- break;
-
- default:
- if(int heroId = heroSpecialMap[bjson["hero"].String()])
- bonus.info1 = heroId;
- else
- if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
- bonus.info1 = identifier.value();
- else
- logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
-
- bonus.info3 = bjson["amount"].Integer();
-
- switch(bonus.type)
- {
- case CampaignBonusType::SPELL:
- case CampaignBonusType::MONSTER:
- case CampaignBonusType::SECONDARY_SKILL:
- case CampaignBonusType::ARTIFACT:
- if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), bjson["what"].String(), bjson["type"].String()))
- bonus.info2 = identifier.value();
- else
- logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
- break;
-
- case CampaignBonusType::SPELL_SCROLL:
- if(auto Identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "spell", bjson["type"].String()))
- bonus.info2 = Identifier.value();
- else
- logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
- break;
-
- case CampaignBonusType::PRIMARY_SKILL:
- for(auto & ps : primarySkillsMap)
- bonus.info2 |= bjson[ps.first].Integer() << ps.second;
- break;
-
- default:
- bonus.info2 = bjson["type"].Integer();
- }
- break;
- }
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
- {
- for(auto & bjson : reader["bonuses"].Vector())
- {
- CampaignBonus bonus;
- bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
- bonus.info1 = bjson["playerColor"].Integer(); //player color
- bonus.info2 = bjson["scenario"].Integer(); //from what scenario
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
- {
- for(auto & bjson : reader["bonuses"].Vector())
- {
- CampaignBonus bonus;
- bonus.type = CampaignBonusType::HERO;
- bonus.info1 = bjson["playerColor"].Integer(); //player color
-
- if(int heroId = heroSpecialMap[bjson["hero"].String()])
- bonus.info2 = heroId;
- else
- if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
- bonus.info2 = identifier.value();
- else
- logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
-
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- default:
- {
- logGlobal->warn("VCMP Loading: Unsupported start options value");
- break;
- }
- }
- return ret;
- }
- void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
- {
- ret.version = static_cast<CampaignVersion>(reader.readUInt32());
- ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
- ret.loadLegacyData(campId);
- ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));
- ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));
- ret.author.appendRawString("");
- ret.authorContact.appendRawString("");
- ret.mapVersion.appendRawString("");
- ret.creationDateTime = 0;
- if (ret.version > CampaignVersion::RoE)
- ret.difficultyChosenByPlayer = reader.readInt8();
- else
- ret.difficultyChosenByPlayer = false;
- ret.music = prologMusicName(reader.readInt8());
- ret.filename = filename;
- ret.modName = modName;
- ret.encoding = encoding;
- }
- CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header)
- {
- auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
- {
- CampaignScenarioPrologEpilog ret;
- ret.hasPrologEpilog = reader.readUInt8();
- if(ret.hasPrologEpilog)
- {
- bool isOriginalCampaign = boost::starts_with(header.getFilename(), "DATA/");
- ui8 index = reader.readUInt8();
- ret.prologVideo = CampaignHandler::prologVideoName(index);
- ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
- ret.prologVoice = isOriginalCampaign ? CampaignHandler::prologVoiceName(index) : AudioPath();
- ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));
- }
- return ret;
- };
- CampaignScenario ret;
- ret.mapName = reader.readBaseString();
- reader.readUInt32(); //packedMapSize - not used
- if(header.numberOfScenarios > 8) //unholy alliance
- {
- ret.loadPreconditionRegions(reader.readUInt16());
- }
- else
- {
- ret.loadPreconditionRegions(reader.readUInt8());
- }
- ret.regionColor = reader.readUInt8();
- ret.difficulty = reader.readUInt8();
- ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));
- ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
- ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
- ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
- return ret;
- }
- template<typename Identifier>
- static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, int sizeBytes)
- {
- for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
- {
- if(iId % 8 == 0)
- byte = reader.readUInt8();
- if(byte & (1 << iId % 8))
- container.insert(Identifier(iId));
- }
- }
- CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
- {
- CampaignTravel ret;
- ui8 whatHeroKeeps = reader.readUInt8();
- ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
- ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
- ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
- ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
- ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
-
- readContainer(ret.monstersKeptByHero, reader, 19);
- readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
- ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
- switch(ret.startOptions)
- {
- case CampaignStartOptions::NONE:
- //no bonuses. Seems to be OK
- break;
- case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
- {
- ret.playerColor.setNum(reader.readUInt8());
- ui8 numOfBonuses = reader.readUInt8();
- for (int g=0; g<numOfBonuses; ++g)
- {
- CampaignBonus bonus;
- bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
- //hero: FFFD means 'most powerful' and FFFE means 'generated'
- switch(bonus.type)
- {
- case CampaignBonusType::SPELL:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt8(); //spell ID
- break;
- }
- case CampaignBonusType::MONSTER:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt16(); //monster type
- bonus.info3 = reader.readUInt16(); //monster count
- break;
- }
- case CampaignBonusType::BUILDING:
- {
- bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
- break;
- }
- case CampaignBonusType::ARTIFACT:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt16(); //artifact ID
- break;
- }
- case CampaignBonusType::SPELL_SCROLL:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt8(); //spell ID
- break;
- }
- case CampaignBonusType::PRIMARY_SKILL:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
- break;
- }
- case CampaignBonusType::SECONDARY_SKILL:
- {
- bonus.info1 = reader.readUInt16(); //hero
- bonus.info2 = reader.readUInt8(); //skill ID
- bonus.info3 = reader.readUInt8(); //skill level
- break;
- }
- case CampaignBonusType::RESOURCE:
- {
- bonus.info1 = reader.readUInt8(); //type
- //FD - wood+ore
- //FE - mercury+sulfur+crystal+gem
- bonus.info2 = reader.readUInt32(); //count
- break;
- }
- default:
- logGlobal->warn("Corrupted h3c file");
- break;
- }
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
- {
- ui8 numOfBonuses = reader.readUInt8();
- for (int g=0; g<numOfBonuses; ++g)
- {
- CampaignBonus bonus;
- bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
- bonus.info1 = reader.readUInt8(); //player color
- bonus.info2 = reader.readUInt8(); //from what scenario
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
- {
- ui8 numOfBonuses = reader.readUInt8();
- for (int g=0; g<numOfBonuses; ++g)
- {
- CampaignBonus bonus;
- bonus.type = CampaignBonusType::HERO;
- bonus.info1 = reader.readUInt8(); //player color
- bonus.info2 = reader.readUInt16(); //hero, FF FF - random
- ret.bonusesToChoose.push_back(bonus);
- }
- break;
- }
- default:
- {
- logGlobal->warn("Corrupted h3c file");
- break;
- }
- }
- return ret;
- }
- std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
- {
- CCompressedStream stream(std::move(file), true);
- std::vector< std::vector<ui8> > ret;
- try
- {
- do
- {
- std::vector<ui8> block(stream.getSize());
- stream.read(block.data(), block.size());
- ret.push_back(block);
- ret.back().shrink_to_fit();
- }
- while (!headerOnly && stream.getNextBlock());
- }
- catch (const DecompressionException & e)
- {
- // Some campaigns in French version from gog.com have trailing garbage bytes
- // For example, slayer.h3c consist from 5 parts: header + 4 maps
- // However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream
- // leading to exception "Incorrect header check"
- // Since H3 handles these files correctly, simply log this as warning and proceed
- logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());
- }
- return ret;
- }
- VideoPath CampaignHandler::prologVideoName(ui8 index)
- {
- JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
- auto vids = config["videos"].Vector();
- if(index < vids.size())
- return VideoPath::fromJson(vids[index]);
- return VideoPath();
- }
- AudioPath CampaignHandler::prologMusicName(ui8 index)
- {
- std::vector<std::string> music;
- return AudioPath::builtinTODO(VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index))));
- }
- AudioPath CampaignHandler::prologVoiceName(ui8 index)
- {
- JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
- auto audio = config["voice"].Vector();
- if(index < audio.size())
- return AudioPath::fromJson(audio[index]);
- return AudioPath();
- }
- VCMI_LIB_NAMESPACE_END
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