MapView.cpp 6.5 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CGameInfo.h"
  18. #include "../CPlayerInterface.h"
  19. #include "../adventureMap/AdventureMapInterface.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../render/CAnimation.h"
  22. #include "../render/Canvas.h"
  23. #include "../render/IImage.h"
  24. #include "../renderSDL/SDL_Extensions.h"
  25. #include "../eventsSDL/InputHandler.h"
  26. #include "../../CCallback.h"
  27. #include "../../lib/CConfigHandler.h"
  28. #include "../../lib/mapObjects/CGHeroInstance.h"
  29. #include "../../lib/logging/VisualLogger.h"
  30. BasicMapView::~BasicMapView() = default;
  31. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  32. {
  33. auto result = std::make_shared<MapViewModel>();
  34. result->setLevel(0);
  35. result->setTileSize(Point(32, 32));
  36. result->setViewCenter(Point(0, 0));
  37. result->setViewDimensions(dimensions);
  38. return result;
  39. }
  40. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  41. : model(createModel(dimensions))
  42. , tilesCache(new MapViewCache(model))
  43. , controller(new MapViewController(model, tilesCache))
  44. {
  45. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  46. pos += offset;
  47. pos.w = dimensions.x;
  48. pos.h = dimensions.y;
  49. }
  50. class VisualLoggerRenderer : public ILogVisualizer
  51. {
  52. private:
  53. Canvas & target;
  54. std::shared_ptr<MapViewModel> model;
  55. public:
  56. VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
  57. {
  58. }
  59. virtual void drawLine(int3 start, int3 end) override
  60. {
  61. const Point offset = Point(30, 30);
  62. auto level = model->getLevel();
  63. if(start.z != level || end.z != level)
  64. return;
  65. auto pStart = model->getTargetTileArea(start).topLeft();
  66. auto pEnd = model->getTargetTileArea(end).topLeft();
  67. auto viewPort = target.getRenderArea();
  68. pStart.x += 3;
  69. pEnd.x -= 3;
  70. pStart += offset;
  71. pEnd += offset;
  72. if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
  73. {
  74. target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
  75. }
  76. }
  77. };
  78. void BasicMapView::render(Canvas & target, bool fullUpdate)
  79. {
  80. Canvas targetClipped(target, pos);
  81. tilesCache->update(controller->getContext());
  82. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  83. VisualLoggerRenderer r(target, model);
  84. logVisual->visualize(r);
  85. }
  86. void BasicMapView::tick(uint32_t msPassed)
  87. {
  88. controller->tick(msPassed);
  89. }
  90. void BasicMapView::show(Canvas & to)
  91. {
  92. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  93. render(to, false);
  94. controller->afterRender();
  95. }
  96. void BasicMapView::showAll(Canvas & to)
  97. {
  98. CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
  99. render(to, true);
  100. }
  101. void MapView::tick(uint32_t msPassed)
  102. {
  103. if(settings["adventure"]["smoothDragging"].Bool())
  104. postSwipe(msPassed);
  105. BasicMapView::tick(msPassed);
  106. }
  107. void MapView::show(Canvas & to)
  108. {
  109. actions->setContext(controller->getContext());
  110. BasicMapView::show(to);
  111. }
  112. MapView::MapView(const Point & offset, const Point & dimensions)
  113. : BasicMapView(offset, dimensions)
  114. {
  115. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  116. actions = std::make_shared<MapViewActions>(*this, model);
  117. actions->setContext(controller->getContext());
  118. // catch min 6 frames
  119. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  120. }
  121. void MapView::onMapLevelSwitched()
  122. {
  123. if(LOCPLINT->cb->getMapSize().z > 1)
  124. {
  125. if(model->getLevel() == 0)
  126. controller->setViewCenter(model->getMapViewCenter(), 1);
  127. else
  128. controller->setViewCenter(model->getMapViewCenter(), 0);
  129. }
  130. }
  131. void MapView::onMapScrolled(const Point & distance)
  132. {
  133. if(!isGesturing())
  134. {
  135. postSwipeSpeed = 0.0;
  136. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  137. }
  138. }
  139. void MapView::onMapSwiped(const Point & viewPosition)
  140. {
  141. if(settings["adventure"]["smoothDragging"].Bool())
  142. swipeHistory.push_back(std::pair<uint32_t, Point>(GH.input().getTicks(), viewPosition));
  143. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  144. }
  145. void MapView::postSwipe(uint32_t msPassed)
  146. {
  147. if(!actions->dragActive)
  148. {
  149. if(swipeHistory.size() > 1)
  150. {
  151. Point diff = Point(0, 0);
  152. std::pair<uint32_t, Point> firstAccepted;
  153. uint32_t now = GH.input().getTicks();
  154. for (auto & x : swipeHistory) {
  155. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are caught
  156. if(firstAccepted.first == 0)
  157. firstAccepted = x;
  158. diff += x.second;
  159. }
  160. }
  161. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  162. if(diff.length() > 0 && timediff > 0)
  163. {
  164. postSwipeAngle = diff.angle();
  165. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  166. }
  167. }
  168. swipeHistory.clear();
  169. } else
  170. postSwipeSpeed = 0.0;
  171. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  172. double len = postSwipeSpeed * static_cast<double>(msPassed);
  173. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  174. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  175. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  176. }
  177. }
  178. void MapView::onCenteredTile(const int3 & tile)
  179. {
  180. controller->setViewCenter(tile);
  181. }
  182. void MapView::onCenteredObject(const CGObjectInstance * target)
  183. {
  184. controller->setViewCenter(target->getSightCenter());
  185. }
  186. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  187. {
  188. controller->activateSpellViewContext();
  189. controller->setTileSize(Point(tileSize, tileSize));
  190. controller->setOverlayVisibility(objectPositions);
  191. controller->setTerrainVisibility(showTerrain);
  192. }
  193. void MapView::onViewWorldActivated(uint32_t tileSize)
  194. {
  195. controller->activateWorldViewContext();
  196. controller->setTileSize(Point(tileSize, tileSize));
  197. }
  198. void MapView::onMapZoomLevelChanged(int stepsChange, bool useDeadZone)
  199. {
  200. controller->modifyTileSize(stepsChange, useDeadZone);
  201. }
  202. void MapView::onViewMapActivated()
  203. {
  204. controller->activateAdventureContext();
  205. controller->setTileSize(Point(32, 32));
  206. }
  207. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  208. : BasicMapView(offset, dimensions)
  209. {
  210. controller->activatePuzzleMapContext(tileToCenter);
  211. controller->setViewCenter(tileToCenter);
  212. }