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- /*
- * MapView.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "MapView.h"
- #include "MapViewActions.h"
- #include "MapViewCache.h"
- #include "MapViewController.h"
- #include "MapViewModel.h"
- #include "mapHandler.h"
- #include "../CGameInfo.h"
- #include "../CPlayerInterface.h"
- #include "../adventureMap/AdventureMapInterface.h"
- #include "../gui/CGuiHandler.h"
- #include "../render/CAnimation.h"
- #include "../render/Canvas.h"
- #include "../render/IImage.h"
- #include "../renderSDL/SDL_Extensions.h"
- #include "../eventsSDL/InputHandler.h"
- #include "../../CCallback.h"
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- #include "../../lib/logging/VisualLogger.h"
- BasicMapView::~BasicMapView() = default;
- std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
- {
- auto result = std::make_shared<MapViewModel>();
- result->setLevel(0);
- result->setTileSize(Point(32, 32));
- result->setViewCenter(Point(0, 0));
- result->setViewDimensions(dimensions);
- return result;
- }
- BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
- : model(createModel(dimensions))
- , tilesCache(new MapViewCache(model))
- , controller(new MapViewController(model, tilesCache))
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
- pos += offset;
- pos.w = dimensions.x;
- pos.h = dimensions.y;
- }
- class VisualLoggerRenderer : public ILogVisualizer
- {
- private:
- Canvas & target;
- std::shared_ptr<MapViewModel> model;
- public:
- VisualLoggerRenderer(Canvas & target, std::shared_ptr<MapViewModel> model) : target(target), model(model)
- {
- }
- virtual void drawLine(int3 start, int3 end) override
- {
- const Point offset = Point(30, 30);
- auto level = model->getLevel();
- if(start.z != level || end.z != level)
- return;
- auto pStart = model->getTargetTileArea(start).topLeft();
- auto pEnd = model->getTargetTileArea(end).topLeft();
- auto viewPort = target.getRenderArea();
- pStart.x += 3;
- pEnd.x -= 3;
- pStart += offset;
- pEnd += offset;
- if(viewPort.isInside(pStart) && viewPort.isInside(pEnd))
- {
- target.drawLine(pStart, pEnd, ColorRGBA(255, 255, 0), ColorRGBA(255, 0, 0));
- }
- }
- };
- void BasicMapView::render(Canvas & target, bool fullUpdate)
- {
- Canvas targetClipped(target, pos);
- tilesCache->update(controller->getContext());
- tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
- VisualLoggerRenderer r(target, model);
- logVisual->visualize(r);
- }
- void BasicMapView::tick(uint32_t msPassed)
- {
- controller->tick(msPassed);
- }
- void BasicMapView::show(Canvas & to)
- {
- CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
- render(to, false);
- controller->afterRender();
- }
- void BasicMapView::showAll(Canvas & to)
- {
- CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
- render(to, true);
- }
- void MapView::tick(uint32_t msPassed)
- {
- if(settings["adventure"]["smoothDragging"].Bool())
- postSwipe(msPassed);
- BasicMapView::tick(msPassed);
- }
- void MapView::show(Canvas & to)
- {
- actions->setContext(controller->getContext());
- BasicMapView::show(to);
- }
- MapView::MapView(const Point & offset, const Point & dimensions)
- : BasicMapView(offset, dimensions)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
- actions = std::make_shared<MapViewActions>(*this, model);
- actions->setContext(controller->getContext());
- // catch min 6 frames
- postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
- }
- void MapView::onMapLevelSwitched()
- {
- if(LOCPLINT->cb->getMapSize().z > 1)
- {
- if(model->getLevel() == 0)
- controller->setViewCenter(model->getMapViewCenter(), 1);
- else
- controller->setViewCenter(model->getMapViewCenter(), 0);
- }
- }
- void MapView::onMapScrolled(const Point & distance)
- {
- if(!isGesturing())
- {
- postSwipeSpeed = 0.0;
- controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
- }
- }
- void MapView::onMapSwiped(const Point & viewPosition)
- {
- if(settings["adventure"]["smoothDragging"].Bool())
- swipeHistory.push_back(std::pair<uint32_t, Point>(GH.input().getTicks(), viewPosition));
- controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
- }
- void MapView::postSwipe(uint32_t msPassed)
- {
- if(!actions->dragActive)
- {
- if(swipeHistory.size() > 1)
- {
- Point diff = Point(0, 0);
- std::pair<uint32_t, Point> firstAccepted;
- uint32_t now = GH.input().getTicks();
- for (auto & x : swipeHistory) {
- if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are caught
- if(firstAccepted.first == 0)
- firstAccepted = x;
- diff += x.second;
- }
- }
- uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
- if(diff.length() > 0 && timediff > 0)
- {
- postSwipeAngle = diff.angle();
- postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
- }
- }
- swipeHistory.clear();
- } else
- postSwipeSpeed = 0.0;
- if(postSwipeSpeed > postSwipeMinimalSpeed) {
- double len = postSwipeSpeed * static_cast<double>(msPassed);
- Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
- controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
- postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
- }
- }
- void MapView::onCenteredTile(const int3 & tile)
- {
- controller->setViewCenter(tile);
- }
- void MapView::onCenteredObject(const CGObjectInstance * target)
- {
- controller->setViewCenter(target->getSightCenter());
- }
- void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
- {
- controller->activateSpellViewContext();
- controller->setTileSize(Point(tileSize, tileSize));
- controller->setOverlayVisibility(objectPositions);
- controller->setTerrainVisibility(showTerrain);
- }
- void MapView::onViewWorldActivated(uint32_t tileSize)
- {
- controller->activateWorldViewContext();
- controller->setTileSize(Point(tileSize, tileSize));
- }
- void MapView::onMapZoomLevelChanged(int stepsChange, bool useDeadZone)
- {
- controller->modifyTileSize(stepsChange, useDeadZone);
- }
- void MapView::onViewMapActivated()
- {
- controller->activateAdventureContext();
- controller->setTileSize(Point(32, 32));
- }
- PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
- : BasicMapView(offset, dimensions)
- {
- controller->activatePuzzleMapContext(tileToCenter);
- controller->setViewCenter(tileToCenter);
- }
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