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- /*
- * SDLImage.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../render/IImage.h"
- #include "../../lib/Point.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class JsonNode;
- VCMI_LIB_NAMESPACE_END
- class CDefFile;
- struct SDL_Surface;
- struct SDL_Palette;
- /*
- * Wrapper around SDL_Surface
- */
- class SDLImage : public IImage
- {
- public:
-
- const static int DEFAULT_PALETTE_COLORS = 256;
-
- //Surface without empty borders
- SDL_Surface * surf;
- //size of left and top borders
- Point margins;
- //total size including borders
- Point fullSize;
- EImageBlitMode blitMode;
- public:
- //Load image from def file
- SDLImage(CDefFile *data, size_t frame, size_t group=0);
- //Load from bitmap file
- SDLImage(const ImagePath & filename, EImageBlitMode blitMode);
- SDLImage(const JsonNode & conf, EImageBlitMode blitMode);
- //Create using existing surface, extraRef will increase refcount on SDL_Surface
- SDLImage(SDL_Surface * from, EImageBlitMode blitMode);
- ~SDLImage();
- // Keep the original palette, in order to do color switching operation
- void savePalette();
- void draw(SDL_Surface * where, int posX=0, int posY=0, const Rect *src=nullptr) const override;
- void draw(SDL_Surface * where, const Rect * dest, const Rect * src) const override;
- std::shared_ptr<IImage> scaleFast(const Point & size) const override;
- void exportBitmap(const boost::filesystem::path & path) const override;
- void playerColored(PlayerColor player) override;
- void setFlagColor(PlayerColor player) override;
- bool isTransparent(const Point & coords) const override;
- Point dimensions() const override;
- void horizontalFlip() override;
- void verticalFlip() override;
- void doubleFlip() override;
- void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
- void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
- void resetPalette(int colorID) override;
- void resetPalette() override;
- void setAlpha(uint8_t value) override;
- void setBlitMode(EImageBlitMode mode) override;
- void setSpecialPalette(const SpecialPalette & SpecialPalette, uint32_t colorsToSkipMask) override;
- friend class SDLImageLoader;
- private:
- SDL_Palette * originalPalette;
- };
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