| .. |
|
vcmi_client
|
d0d60175d7
break, fix and break and fix - now its fine :)
|
17 years ago |
|
AdventureMapButton.cpp
|
ad48681d91
* cleanup
|
15 years ago |
|
AdventureMapButton.h
|
daeb3af67a
Early changes towards MP support.
|
15 years ago |
|
CAdvmapInterface.cpp
|
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
15 years ago |
|
CAdvmapInterface.h
|
78f44dc648
Support for 16bpp displays. Possible optimizations.
|
15 years ago |
|
CAnimation.cpp
|
73a4c2e446
- missed Hill Fort fixes
|
15 years ago |
|
CAnimation.h
|
265d7a22d6
Animation system update:
|
15 years ago |
|
CBattleInterface.cpp
|
02e4ef507e
Stacks #5: giving creatures, practically finished (many fixes needed).
|
15 years ago |
|
CBattleInterface.h
|
f020562570
Merged changes from trunk.
|
15 years ago |
|
CBitmapHandler.cpp
|
9771dd12ff
- changes in LodHandler:
|
15 years ago |
|
CBitmapHandler.h
|
9c60629bcf
* minor changes
|
15 years ago |
|
CCastleInterface.cpp
|
fc6d6e02a3
More fixes for stacks, some basic macro-based logging for bonus graph operations.
|
15 years ago |
|
CCastleInterface.h
|
265d7a22d6
Animation system update:
|
15 years ago |
|
CConfigHandler.cpp
|
c10dac929d
- New animation system:
|
15 years ago |
|
CConfigHandler.h
|
6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
|
15 years ago |
|
CCreatureAnimation.cpp
|
9771dd12ff
- changes in LodHandler:
|
15 years ago |
|
CCreatureAnimation.h
|
9c60629bcf
* minor changes
|
15 years ago |
|
CCursorHandler.cpp
|
6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
|
15 years ago |
|
CCursorHandler.h
|
dced6ec17c
* Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
|
16 years ago |
|
CGameInfo.cpp
|
9445e5b184
* small refactoring
|
15 years ago |
|
CGameInfo.h
|
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
15 years ago |
|
CHeroWindow.cpp
|
88fd213e87
- LodHandler now will ignore file extensions.
|
15 years ago |
|
CHeroWindow.h
|
88e1636250
Fixed #15, #224, #370, #516
|
15 years ago |
|
CKingdomInterface.cpp
|
ad48681d91
* cleanup
|
15 years ago |
|
CKingdomInterface.h
|
215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
|
15 years ago |
|
CMT.cpp
|
ea03273c8e
Some work towards useful AI:
|
15 years ago |
|
CMessage.cpp
|
265d7a22d6
Animation system update:
|
15 years ago |
|
CMessage.h
|
dc936d5686
Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
|
15 years ago |
|
CPlayerInterface.cpp
|
e677cd5b07
Merged r1880.
|
15 years ago |
|
CPlayerInterface.h
|
6f56b5bb30
* a few more consts
|
15 years ago |
|
CPreGame.cpp
|
265d7a22d6
Animation system update:
|
15 years ago |
|
CPreGame.h
|
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
15 years ago |
|
CSpellWindow.cpp
|
56cd172b82
Fixed #296
|
15 years ago |
|
CSpellWindow.h
|
844d170b4f
* Town portal implemented
|
15 years ago |
|
Client.cpp
|
ad48681d91
* cleanup
|
15 years ago |
|
Client.h
|
02e4ef507e
Stacks #5: giving creatures, practically finished (many fixes needed).
|
15 years ago |
|
DPIaware.manifest
|
39a752c408
Fixed issue with Windows 7 DPI upscaling.
|
16 years ago |
|
FontBase.h
|
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
15 years ago |
|
FunctionList.h
|
35f7281024
* battle options window works again
|
16 years ago |
|
GUIBase.cpp
|
d1bfe4cbd6
* a bit better screen scrolling for small resolutions
|
15 years ago |
|
GUIBase.h
|
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
15 years ago |
|
GUIClasses.cpp
|
fc6d6e02a3
More fixes for stacks, some basic macro-based logging for bonus graph operations.
|
15 years ago |
|
GUIClasses.h
|
848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
|
15 years ago |
|
Graphics.cpp
|
848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
|
15 years ago |
|
Graphics.h
|
6ebfe25f86
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
|
15 years ago |
|
Makefile.am
|
265d7a22d6
Animation system update:
|
15 years ago |
|
Makefile.in
|
265d7a22d6
Animation system update:
|
15 years ago |
|
NetPacksClient.cpp
|
848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
|
15 years ago |
|
SDL_Extensions.cpp
|
c10dac929d
- New animation system:
|
15 years ago |
|
SDL_Extensions.h
|
7cad2364fe
* minor fixes for screen scrolling
|
15 years ago |
|
SDL_framerate.cpp
|
429b226517
* moved a few files
|
16 years ago |
|
SDL_framerate.h
|
429b226517
* moved a few files
|
16 years ago |
|
VCMI_client.cbp
|
a113a8d289
* patch update from Dikamilo
|
16 years ago |
|
VCMI_client.rc
|
78517a4397
* fixed previous fix
|
16 years ago |
|
VCMI_client.vcproj
|
084a0148c7
Compile fix + minor changes.
|
15 years ago |
|
mapHandler.cpp
|
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
15 years ago |
|
mapHandler.h
|
d1bfe4cbd6
* a bit better screen scrolling for small resolutions
|
15 years ago |
|
resource.h
|
3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
16 years ago |
|
vcmi.ico
|
3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
16 years ago |