Michał W. Urbańczyk 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). 15 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp ad48681d91 * cleanup 15 years ago
AdventureMapButton.h daeb3af67a Early changes towards MP support. 15 years ago
CAdvmapInterface.cpp dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
CAdvmapInterface.h 78f44dc648 Support for 16bpp displays. Possible optimizations. 15 years ago
CAnimation.cpp 73a4c2e446 - missed Hill Fort fixes 15 years ago
CAnimation.h 265d7a22d6 Animation system update: 15 years ago
CBattleInterface.cpp 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). 15 years ago
CBattleInterface.h f020562570 Merged changes from trunk. 15 years ago
CBitmapHandler.cpp 9771dd12ff - changes in LodHandler: 15 years ago
CBitmapHandler.h 9c60629bcf * minor changes 15 years ago
CCastleInterface.cpp fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 15 years ago
CCastleInterface.h 265d7a22d6 Animation system update: 15 years ago
CConfigHandler.cpp c10dac929d - New animation system: 15 years ago
CConfigHandler.h 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 15 years ago
CCreatureAnimation.cpp 9771dd12ff - changes in LodHandler: 15 years ago
CCreatureAnimation.h 9c60629bcf * minor changes 15 years ago
CCursorHandler.cpp 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 15 years ago
CCursorHandler.h dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. 16 years ago
CGameInfo.cpp 9445e5b184 * small refactoring 15 years ago
CGameInfo.h dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
CHeroWindow.cpp 88fd213e87 - LodHandler now will ignore file extensions. 15 years ago
CHeroWindow.h 88e1636250 Fixed #15, #224, #370, #516 15 years ago
CKingdomInterface.cpp ad48681d91 * cleanup 15 years ago
CKingdomInterface.h 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) 15 years ago
CMT.cpp ea03273c8e Some work towards useful AI: 15 years ago
CMessage.cpp 265d7a22d6 Animation system update: 15 years ago
CMessage.h dc936d5686 Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents. 15 years ago
CPlayerInterface.cpp e677cd5b07 Merged r1880. 15 years ago
CPlayerInterface.h 6f56b5bb30 * a few more consts 15 years ago
CPreGame.cpp 265d7a22d6 Animation system update: 15 years ago
CPreGame.h dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
CSpellWindow.cpp 56cd172b82 Fixed #296 15 years ago
CSpellWindow.h 844d170b4f * Town portal implemented 15 years ago
Client.cpp ad48681d91 * cleanup 15 years ago
Client.h 02e4ef507e Stacks #5: giving creatures, practically finished (many fixes needed). 15 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 years ago
GUIBase.h dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
GUIClasses.cpp fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. 15 years ago
GUIClasses.h 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
Graphics.cpp 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
Graphics.h 6ebfe25f86 * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). 15 years ago
Makefile.am 265d7a22d6 Animation system update: 15 years ago
Makefile.in 265d7a22d6 Animation system update: 15 years ago
NetPacksClient.cpp 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
SDL_Extensions.cpp c10dac929d - New animation system: 15 years ago
SDL_Extensions.h 7cad2364fe * minor fixes for screen scrolling 15 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcproj 084a0148c7 Compile fix + minor changes. 15 years ago
mapHandler.cpp dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
mapHandler.h d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago