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							- /*
 
-  * ObstacleHandler.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "ObstacleHandler.h"
 
- #include "BattleFieldHandler.h"
 
- #include "json/JsonNode.h"
 
- #include "modding/IdentifierStorage.h"
 
- #include "GameLibrary.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- int32_t ObstacleInfo::getIndex() const
 
- {
 
- 	return obstacle.getNum();
 
- }
 
- int32_t ObstacleInfo::getIconIndex() const
 
- {
 
- 	return iconIndex;
 
- }
 
- std::string ObstacleInfo::getJsonKey() const
 
- {
 
- 	return modScope + ':' + identifier;
 
- }
 
- std::string ObstacleInfo::getModScope() const
 
- {
 
- 	return modScope;
 
- }
 
- std::string ObstacleInfo::getNameTranslated() const
 
- {
 
- 	return identifier;
 
- }
 
- std::string ObstacleInfo::getNameTextID() const
 
- {
 
- 	return identifier; // TODO?
 
- }
 
- void ObstacleInfo::registerIcons(const IconRegistar & cb) const
 
- {
 
- }
 
- Obstacle ObstacleInfo::getId() const
 
- {
 
- 	return obstacle;
 
- }
 
- BattleHexArray ObstacleInfo::getBlocked(const BattleHex & hex) const
 
- {
 
- 	if(isAbsoluteObstacle)
 
- 	{
 
- 		assert(!hex.isValid());
 
- 		return BattleHexArray(blockedTiles);
 
- 	}
 
- 	
 
- 	BattleHexArray ret;
 
- 	for(int offset : blockedTiles)
 
- 	{
 
- 		BattleHex toBlock = hex.toInt() + offset;
 
- 		if((hex.getY() & 1) && !(toBlock.getY() & 1))
 
- 			toBlock += BattleHex::LEFT;
 
- 		
 
- 		if(!toBlock.isValid())
 
- 			logGlobal->error("Misplaced obstacle!");
 
- 		else
 
- 			ret.insert(toBlock);
 
- 	}
 
- 	
 
- 	return ret;
 
- }
 
- bool ObstacleInfo::isAppropriate(const TerrainId terrainType, const BattleField & battlefield) const
 
- {
 
- 	const auto * bgInfo = battlefield.getInfo();
 
- 	if(bgInfo->isSpecial)
 
- 		return vstd::contains(allowedSpecialBfields, bgInfo->identifier);
 
- 	
 
- 	return vstd::contains(allowedTerrains, terrainType);
 
- }
 
- std::shared_ptr<ObstacleInfo> ObstacleHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & identifier, size_t index)
 
- {
 
- 	assert(identifier.find(':') == std::string::npos);
 
- 	auto info = std::make_shared<ObstacleInfo>(Obstacle(index), identifier);
 
- 	
 
- 	info->modScope = scope;
 
- 	info->animation = AnimationPath::fromJson(json["animation"]);
 
- 	info->width = json["width"].Integer();
 
- 	info->height = json["height"].Integer();
 
- 	for(const auto & t : json["allowedTerrains"].Vector())
 
- 	{
 
- 		LIBRARY->identifiers()->requestIdentifier("terrain", t, [info](int32_t identifier){
 
- 			info->allowedTerrains.emplace_back(identifier);
 
- 		});
 
- 	}
 
- 	for(const auto & t : json["specialBattlefields"].Vector())
 
- 		info->allowedSpecialBfields.emplace_back(t.String());
 
- 	info->blockedTiles = json["blockedTiles"].convertTo<std::vector<si16>>();
 
- 	info->isAbsoluteObstacle = json["absolute"].Bool();
 
- 	info->isForegroundObstacle = json["foreground"].Bool();
 
- 	return info;
 
- }
 
- std::vector<JsonNode> ObstacleHandler::loadLegacyData()
 
- {
 
- 	return {};
 
- }
 
- const std::vector<std::string> & ObstacleHandler::getTypeNames() const
 
- {
 
- 	static const std::vector<std::string> types = { "obstacle" };
 
- 	return types;
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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