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CMakeLists.txt 970 B

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  1. set(battleAI_SRCS
  2. StdInc.cpp
  3. AttackPossibility.cpp
  4. BattleAI.cpp
  5. common.cpp
  6. EnemyInfo.cpp
  7. main.cpp
  8. PossibleSpellcast.cpp
  9. PotentialTargets.cpp
  10. StackWithBonuses.cpp
  11. ThreatMap.cpp
  12. BattleExchangeVariant.cpp
  13. )
  14. set(battleAI_HEADERS
  15. StdInc.h
  16. AttackPossibility.h
  17. BattleAI.h
  18. common.h
  19. EnemyInfo.h
  20. PotentialTargets.h
  21. PossibleSpellcast.h
  22. StackWithBonuses.h
  23. ThreatMap.h
  24. BattleExchangeVariant.h
  25. )
  26. assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
  27. if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
  28. return()
  29. endif()
  30. add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
  31. target_include_directories(BattleAI PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
  32. target_link_libraries(BattleAI PRIVATE ${VCMI_LIB_TARGET})
  33. vcmi_set_output_dir(BattleAI "AI")
  34. enable_pch(BattleAI)
  35. install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})