CModHandler.cpp 32 KB

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  1. /*
  2. * CModHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CModHandler.h"
  12. #include "mapObjects/CObjectClassesHandler.h"
  13. #include "filesystem/FileStream.h"
  14. #include "filesystem/AdapterLoaders.h"
  15. #include "filesystem/CFilesystemLoader.h"
  16. #include "CCreatureHandler.h"
  17. #include "CArtHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CHeroHandler.h"
  20. #include "mapObjects/CObjectHandler.h"
  21. #include "StringConstants.h"
  22. #include "CStopWatch.h"
  23. #include "IHandlerBase.h"
  24. #include "spells/CSpellHandler.h"
  25. #include "CSkillHandler.h"
  26. CIdentifierStorage::CIdentifierStorage():
  27. state(LOADING)
  28. {
  29. }
  30. CIdentifierStorage::~CIdentifierStorage()
  31. {
  32. }
  33. void CIdentifierStorage::checkIdentifier(std::string & ID)
  34. {
  35. if (boost::algorithm::ends_with(ID, "."))
  36. logGlobal->warn("BIG WARNING: identifier %s seems to be broken!", ID);
  37. else
  38. {
  39. size_t pos = 0;
  40. do
  41. {
  42. if (std::tolower(ID[pos]) != ID[pos] ) //Not in camelCase
  43. {
  44. logGlobal->warn("Warning: identifier %s is not in camelCase!", ID);
  45. ID[pos] = std::tolower(ID[pos]);// Try to fix the ID
  46. }
  47. pos = ID.find('.', pos);
  48. }
  49. while(pos++ != std::string::npos);
  50. }
  51. }
  52. CIdentifierStorage::ObjectCallback::ObjectCallback(
  53. std::string localScope, std::string remoteScope, std::string type,
  54. std::string name, const std::function<void(si32)> & callback,
  55. bool optional):
  56. localScope(localScope),
  57. remoteScope(remoteScope),
  58. type(type),
  59. name(name),
  60. callback(callback),
  61. optional(optional)
  62. {}
  63. static std::pair<std::string, std::string> splitString(std::string input, char separator)
  64. {
  65. std::pair<std::string, std::string> ret;
  66. size_t splitPos = input.find(separator);
  67. if (splitPos == std::string::npos)
  68. {
  69. ret.first.clear();
  70. ret.second = input;
  71. }
  72. else
  73. {
  74. ret.first = input.substr(0, splitPos);
  75. ret.second = input.substr(splitPos + 1);
  76. }
  77. return ret;
  78. }
  79. void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
  80. {
  81. checkIdentifier(callback.type);
  82. checkIdentifier(callback.name);
  83. assert(!callback.localScope.empty());
  84. if (state != FINISHED) // enqueue request if loading is still in progress
  85. scheduledRequests.push_back(callback);
  86. else // execute immediately for "late" requests
  87. resolveIdentifier(callback);
  88. }
  89. void CIdentifierStorage::requestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  90. {
  91. auto pair = splitString(name, ':'); // remoteScope:name
  92. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
  93. }
  94. void CIdentifierStorage::requestIdentifier(std::string scope, std::string fullName, const std::function<void(si32)>& callback)
  95. {
  96. auto scopeAndFullName = splitString(fullName, ':');
  97. auto typeAndName = splitString(scopeAndFullName.second, '.');
  98. requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
  99. }
  100. void CIdentifierStorage::requestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  101. {
  102. auto pair = splitString(name.String(), ':'); // remoteScope:name
  103. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
  104. }
  105. void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
  106. {
  107. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  108. auto pair2 = splitString(pair.second, '.'); // type.name
  109. requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
  110. }
  111. void CIdentifierStorage::tryRequestIdentifier(std::string scope, std::string type, std::string name, const std::function<void(si32)> & callback)
  112. {
  113. auto pair = splitString(name, ':'); // remoteScope:name
  114. requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
  115. }
  116. void CIdentifierStorage::tryRequestIdentifier(std::string type, const JsonNode & name, const std::function<void(si32)> & callback)
  117. {
  118. auto pair = splitString(name.String(), ':'); // remoteScope:name
  119. requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
  120. }
  121. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string type, std::string name, bool silent)
  122. {
  123. auto pair = splitString(name, ':'); // remoteScope:name
  124. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  125. if (idList.size() == 1)
  126. return idList.front().id;
  127. if (!silent)
  128. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name , type ,scope);
  129. return boost::optional<si32>();
  130. }
  131. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string type, const JsonNode & name, bool silent)
  132. {
  133. auto pair = splitString(name.String(), ':'); // remoteScope:name
  134. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
  135. if (idList.size() == 1)
  136. return idList.front().id;
  137. if (!silent)
  138. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), type, name.meta);
  139. return boost::optional<si32>();
  140. }
  141. boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
  142. {
  143. auto pair = splitString(name.String(), ':'); // remoteScope:<type.name>
  144. auto pair2 = splitString(pair.second, '.'); // type.name
  145. auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  146. if (idList.size() == 1)
  147. return idList.front().id;
  148. if (!silent)
  149. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), pair2.first, name.meta);
  150. return boost::optional<si32>();
  151. }
  152. boost::optional<si32> CIdentifierStorage::getIdentifier(std::string scope, std::string fullName, bool silent)
  153. {
  154. auto pair = splitString(fullName, ':'); // remoteScope:<type.name>
  155. auto pair2 = splitString(pair.second, '.'); // type.name
  156. auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
  157. if (idList.size() == 1)
  158. return idList.front().id;
  159. if (!silent)
  160. logGlobal->error("Failed to resolve identifier %s of type %s from mod %s", fullName, pair2.first, scope);
  161. return boost::optional<si32>();
  162. }
  163. void CIdentifierStorage::registerObject(std::string scope, std::string type, std::string name, si32 identifier)
  164. {
  165. ObjectData data;
  166. data.scope = scope;
  167. data.id = identifier;
  168. std::string fullID = type + '.' + name;
  169. checkIdentifier(fullID);
  170. auto mapping = std::make_pair(fullID, data);
  171. if(!registeredObjects.contains(mapping))
  172. {
  173. CLogger::getLogger(CLoggerDomain("identifier"))->traceStream() << "registered " << fullID << " as " << scope << ":" << identifier;
  174. registeredObjects.insert(mapping);
  175. }
  176. }
  177. std::vector<CIdentifierStorage::ObjectData> CIdentifierStorage::getPossibleIdentifiers(const ObjectCallback & request)
  178. {
  179. std::set<std::string> allowedScopes;
  180. if (request.remoteScope.empty())
  181. {
  182. // normally ID's from all required mods, own mod and virtual "core" mod are allowed
  183. if (request.localScope != "core" && request.localScope != "")
  184. allowedScopes = VLC->modh->getModData(request.localScope).dependencies;
  185. allowedScopes.insert(request.localScope);
  186. allowedScopes.insert("core");
  187. }
  188. else
  189. {
  190. //...unless destination mod was specified explicitly
  191. //note: getModData does not work for "core" by design
  192. //for map format support core mod has access to any mod
  193. //TODO: better solution for access from map?
  194. if(request.localScope == "core" || request.localScope == "")
  195. {
  196. allowedScopes.insert(request.remoteScope);
  197. }
  198. else
  199. {
  200. // allow only available to all core mod or dependencies
  201. auto myDeps = VLC->modh->getModData(request.localScope).dependencies;
  202. if (request.remoteScope == "core" || myDeps.count(request.remoteScope))
  203. allowedScopes.insert(request.remoteScope);
  204. }
  205. }
  206. std::string fullID = request.type + '.' + request.name;
  207. auto entries = registeredObjects.equal_range(fullID);
  208. if (entries.first != entries.second)
  209. {
  210. std::vector<ObjectData> locatedIDs;
  211. for (auto it = entries.first; it != entries.second; it++)
  212. {
  213. if (vstd::contains(allowedScopes, it->second.scope))
  214. {
  215. locatedIDs.push_back(it->second);
  216. }
  217. }
  218. return locatedIDs;
  219. }
  220. return std::vector<ObjectData>();
  221. }
  222. bool CIdentifierStorage::resolveIdentifier(const ObjectCallback & request)
  223. {
  224. auto identifiers = getPossibleIdentifiers(request);
  225. if (identifiers.size() == 1) // normally resolved ID
  226. {
  227. request.callback(identifiers.front().id);
  228. return true;
  229. }
  230. if (request.optional && identifiers.empty()) // failed to resolve optinal ID
  231. {
  232. return true;
  233. }
  234. // error found. Try to generate some debug info
  235. if (identifiers.size() == 0)
  236. logGlobal->error("Unknown identifier!");
  237. else
  238. logGlobal->error("Ambiguous identifier request!");
  239. logGlobal->error("Request for %s.%s from mod %s", request.type, request.name, request.localScope);
  240. for (auto id : identifiers)
  241. {
  242. logGlobal->error("\tID is available in mod %s", id.scope);
  243. }
  244. return false;
  245. }
  246. void CIdentifierStorage::finalize()
  247. {
  248. state = FINALIZING;
  249. bool errorsFound = false;
  250. //Note: we may receive new requests during resolution phase -> end may change -> range for can't be used
  251. for(auto it = scheduledRequests.begin(); it != scheduledRequests.end(); it++)
  252. {
  253. errorsFound |= !resolveIdentifier(*it);
  254. }
  255. if (errorsFound)
  256. {
  257. for(auto object : registeredObjects)
  258. {
  259. logGlobal->trace("%s : %s -> %d", object.second.scope, object.first, object.second.id);
  260. }
  261. logGlobal->error("All known identifiers were dumped into log file");
  262. }
  263. assert(errorsFound == false);
  264. state = FINISHED;
  265. }
  266. CContentHandler::ContentTypeHandler::ContentTypeHandler(IHandlerBase * handler, std::string objectName):
  267. handler(handler),
  268. objectName(objectName),
  269. originalData(handler->loadLegacyData(VLC->modh->settings.data["textData"][objectName].Float()))
  270. {
  271. for(auto & node : originalData)
  272. {
  273. node.setMeta("core");
  274. }
  275. }
  276. bool CContentHandler::ContentTypeHandler::preloadModData(std::string modName, std::vector<std::string> fileList, bool validate)
  277. {
  278. bool result;
  279. JsonNode data = JsonUtils::assembleFromFiles(fileList, result);
  280. data.setMeta(modName);
  281. ModInfo & modInfo = modData[modName];
  282. for(auto entry : data.Struct())
  283. {
  284. size_t colon = entry.first.find(':');
  285. if (colon == std::string::npos)
  286. {
  287. // normal object, local to this mod
  288. modInfo.modData[entry.first].swap(entry.second);
  289. }
  290. else
  291. {
  292. std::string remoteName = entry.first.substr(0, colon);
  293. std::string objectName = entry.first.substr(colon + 1);
  294. // patching this mod? Send warning and continue - this situation can be handled normally
  295. if (remoteName == modName)
  296. logGlobal->warn("Redundant namespace definition for %s", objectName);
  297. logGlobal->trace("Patching object %s (%s) from %s", objectName, remoteName, modName);
  298. JsonNode & remoteConf = modData[remoteName].patches[objectName];
  299. JsonUtils::merge(remoteConf, entry.second);
  300. }
  301. }
  302. return result;
  303. }
  304. bool CContentHandler::ContentTypeHandler::loadMod(std::string modName, bool validate)
  305. {
  306. ModInfo & modInfo = modData[modName];
  307. bool result = true;
  308. auto performValidate = [&,this](JsonNode & data, const std::string & name){
  309. handler->beforeValidate(data);
  310. if (validate)
  311. result &= JsonUtils::validate(data, "vcmi:" + objectName, name);
  312. };
  313. // apply patches
  314. if (!modInfo.patches.isNull())
  315. JsonUtils::merge(modInfo.modData, modInfo.patches);
  316. CLogger * logger = CLogger::getLogger(CLoggerDomain("mod"));
  317. for(auto & entry : modInfo.modData.Struct())
  318. {
  319. const std::string & name = entry.first;
  320. JsonNode & data = entry.second;
  321. if (vstd::contains(data.Struct(), "index") && !data["index"].isNull())
  322. {
  323. // try to add H3 object data
  324. size_t index = data["index"].Float();
  325. if (originalData.size() > index)
  326. {
  327. logger->traceStream() << "found original data in loadMod(" << name << ") at index " << index;
  328. JsonUtils::merge(originalData[index], data);
  329. performValidate(originalData[index],name);
  330. handler->loadObject(modName, name, originalData[index], index);
  331. originalData[index].clear(); // do not use same data twice (same ID)
  332. }
  333. else
  334. {
  335. logger->debugStream() << "no original data in loadMod(" << name << ") at index " << index;
  336. logger->traceStream() << data;
  337. performValidate(data, name);
  338. handler->loadObject(modName, name, data, index);
  339. }
  340. continue;
  341. }
  342. // normal new object
  343. performValidate(data,name);
  344. handler->loadObject(modName, name, data);
  345. }
  346. return result;
  347. }
  348. void CContentHandler::ContentTypeHandler::loadCustom()
  349. {
  350. handler->loadCustom();
  351. }
  352. void CContentHandler::ContentTypeHandler::afterLoadFinalization()
  353. {
  354. handler->afterLoadFinalization();
  355. }
  356. CContentHandler::CContentHandler()
  357. {
  358. handlers.insert(std::make_pair("heroClasses", ContentTypeHandler(&VLC->heroh->classes, "heroClass")));
  359. handlers.insert(std::make_pair("artifacts", ContentTypeHandler(VLC->arth, "artifact")));
  360. handlers.insert(std::make_pair("creatures", ContentTypeHandler(VLC->creh, "creature")));
  361. handlers.insert(std::make_pair("factions", ContentTypeHandler(VLC->townh, "faction")));
  362. handlers.insert(std::make_pair("objects", ContentTypeHandler(VLC->objtypeh, "object")));
  363. handlers.insert(std::make_pair("heroes", ContentTypeHandler(VLC->heroh, "hero")));
  364. handlers.insert(std::make_pair("spells", ContentTypeHandler(VLC->spellh, "spell")));
  365. handlers.insert(std::make_pair("skills", ContentTypeHandler(VLC->skillh, "skill")));
  366. handlers.insert(std::make_pair("templates", ContentTypeHandler((IHandlerBase *)VLC->tplh, "template")));
  367. //TODO: any other types of moddables?
  368. }
  369. bool CContentHandler::preloadModData(std::string modName, JsonNode modConfig, bool validate)
  370. {
  371. bool result = true;
  372. for(auto & handler : handlers)
  373. {
  374. result &= handler.second.preloadModData(modName, modConfig[handler.first].convertTo<std::vector<std::string> >(), validate);
  375. }
  376. return result;
  377. }
  378. bool CContentHandler::loadMod(std::string modName, bool validate)
  379. {
  380. bool result = true;
  381. for(auto & handler : handlers)
  382. {
  383. result &= handler.second.loadMod(modName, validate);
  384. }
  385. return result;
  386. }
  387. void CContentHandler::loadCustom()
  388. {
  389. for(auto & handler : handlers)
  390. {
  391. handler.second.loadCustom();
  392. }
  393. }
  394. void CContentHandler::afterLoadFinalization()
  395. {
  396. for(auto & handler : handlers)
  397. {
  398. handler.second.afterLoadFinalization();
  399. }
  400. }
  401. void CContentHandler::preloadData(CModInfo & mod)
  402. {
  403. bool validate = (mod.validation != CModInfo::PASSED);
  404. // print message in format [<8-symbols checksum>] <modname>
  405. logGlobal->info("\t\t[%08x]%s", mod.checksum, mod.name);
  406. if (validate && mod.identifier != "core")
  407. {
  408. if (!JsonUtils::validate(mod.config, "vcmi:mod", mod.identifier))
  409. mod.validation = CModInfo::FAILED;
  410. }
  411. if (!preloadModData(mod.identifier, mod.config, validate))
  412. mod.validation = CModInfo::FAILED;
  413. }
  414. void CContentHandler::load(CModInfo & mod)
  415. {
  416. bool validate = (mod.validation != CModInfo::PASSED);
  417. if (!loadMod(mod.identifier, validate))
  418. mod.validation = CModInfo::FAILED;
  419. if (validate)
  420. {
  421. if (mod.validation != CModInfo::FAILED)
  422. logGlobal->info("\t\t[DONE] %s", mod.name);
  423. else
  424. logGlobal->error("\t\t[FAIL] %s", mod.name);
  425. }
  426. else
  427. logGlobal->info("\t\t[SKIP] %s", mod.name);
  428. }
  429. static JsonNode loadModSettings(std::string path)
  430. {
  431. if (CResourceHandler::get("local")->existsResource(ResourceID(path)))
  432. {
  433. return JsonNode(ResourceID(path, EResType::TEXT));
  434. }
  435. // Probably new install. Create initial configuration
  436. CResourceHandler::get("local")->createResource(path);
  437. return JsonNode();
  438. }
  439. JsonNode addMeta(JsonNode config, std::string meta)
  440. {
  441. config.setMeta(meta);
  442. return config;
  443. }
  444. CModInfo::CModInfo():
  445. checksum(0),
  446. enabled(false),
  447. validation(PENDING)
  448. {
  449. }
  450. CModInfo::CModInfo(std::string identifier,const JsonNode & local, const JsonNode & config):
  451. identifier(identifier),
  452. name(config["name"].String()),
  453. description(config["description"].String()),
  454. dependencies(config["depends"].convertTo<std::set<std::string> >()),
  455. conflicts(config["conflicts"].convertTo<std::set<std::string> >()),
  456. checksum(0),
  457. enabled(false),
  458. validation(PENDING),
  459. config(addMeta(config, identifier))
  460. {
  461. loadLocalData(local);
  462. }
  463. JsonNode CModInfo::saveLocalData() const
  464. {
  465. std::ostringstream stream;
  466. stream << std::noshowbase << std::hex << std::setw(8) << std::setfill('0') << checksum;
  467. JsonNode conf;
  468. conf["active"].Bool() = enabled;
  469. conf["validated"].Bool() = validation != FAILED;
  470. conf["checksum"].String() = stream.str();
  471. return conf;
  472. }
  473. std::string CModInfo::getModDir(std::string name)
  474. {
  475. return "MODS/" + boost::algorithm::replace_all_copy(name, ".", "/MODS/");
  476. }
  477. std::string CModInfo::getModFile(std::string name)
  478. {
  479. return getModDir(name) + "/mod.json";
  480. }
  481. void CModInfo::updateChecksum(ui32 newChecksum)
  482. {
  483. // comment-out next line to force validation of all mods ignoring checksum
  484. if (newChecksum != checksum)
  485. {
  486. checksum = newChecksum;
  487. validation = PENDING;
  488. }
  489. }
  490. void CModInfo::loadLocalData(const JsonNode & data)
  491. {
  492. bool validated = false;
  493. enabled = true;
  494. checksum = 0;
  495. if (data.getType() == JsonNode::DATA_BOOL)
  496. {
  497. enabled = data.Bool();
  498. }
  499. if (data.getType() == JsonNode::DATA_STRUCT)
  500. {
  501. enabled = data["active"].Bool();
  502. validated = data["validated"].Bool();
  503. checksum = strtol(data["checksum"].String().c_str(), nullptr, 16);
  504. }
  505. if (enabled)
  506. validation = validated ? PASSED : PENDING;
  507. else
  508. validation = validated ? PASSED : FAILED;
  509. }
  510. CModHandler::CModHandler()
  511. {
  512. modules.COMMANDERS = false;
  513. modules.STACK_ARTIFACT = false;
  514. modules.STACK_EXP = false;
  515. modules.MITHRIL = false;
  516. for (int i = 0; i < GameConstants::RESOURCE_QUANTITY; ++i)
  517. {
  518. identifiers.registerObject("core", "resource", GameConstants::RESOURCE_NAMES[i], i);
  519. }
  520. for(int i=0; i<GameConstants::PRIMARY_SKILLS; ++i)
  521. {
  522. identifiers.registerObject("core", "primSkill", PrimarySkill::names[i], i);
  523. identifiers.registerObject("core", "primarySkill", PrimarySkill::names[i], i);
  524. }
  525. }
  526. CModHandler::~CModHandler()
  527. {
  528. }
  529. void CModHandler::loadConfigFromFile (std::string name)
  530. {
  531. std::string paths;
  532. for(auto& p : CResourceHandler::get()->getResourceNames(ResourceID("config/" + name)))
  533. {
  534. paths += p.string() + ", ";
  535. }
  536. paths = paths.substr(0, paths.size() - 2);
  537. logGlobal->debug("Loading hardcoded features settings from [%s], result:", paths);
  538. settings.data = JsonUtils::assembleFromFiles("config/" + name);
  539. const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
  540. settings.MAX_HEROES_AVAILABLE_PER_PLAYER = hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Integer();
  541. logGlobal->debug("\tMAX_HEROES_AVAILABLE_PER_PLAYER\t%d", settings.MAX_HEROES_AVAILABLE_PER_PLAYER);
  542. settings.MAX_HEROES_ON_MAP_PER_PLAYER = hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Integer();
  543. logGlobal->debug("\tMAX_HEROES_ON_MAP_PER_PLAYER\t%d", settings.MAX_HEROES_ON_MAP_PER_PLAYER);
  544. settings.CREEP_SIZE = hardcodedFeatures["CREEP_SIZE"].Integer();
  545. logGlobal->debug("\tCREEP_SIZE\t%d", settings.CREEP_SIZE);
  546. settings.WEEKLY_GROWTH = hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Integer();
  547. logGlobal->debug("\tWEEKLY_GROWTH\t%d", settings.WEEKLY_GROWTH);
  548. settings.NEUTRAL_STACK_EXP = hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Integer();
  549. logGlobal->debug("\tNEUTRAL_STACK_EXP\t%d", settings.NEUTRAL_STACK_EXP);
  550. settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Integer();
  551. logGlobal->debug("\tMAX_BUILDING_PER_TURN\t%d", settings.MAX_BUILDING_PER_TURN);
  552. settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
  553. logGlobal->debug("\tDWELLINGS_ACCUMULATE_CREATURES\t%d", static_cast<int>(settings.DWELLINGS_ACCUMULATE_CREATURES));
  554. settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
  555. logGlobal->debug("\tALL_CREATURES_GET_DOUBLE_MONTHS\t%d", static_cast<int>(settings.ALL_CREATURES_GET_DOUBLE_MONTHS));
  556. settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS = hardcodedFeatures["WINNING_HERO_WITH_NO_TROOPS_RETREATS"].Bool();
  557. logGlobal->debug("\tWINNING_HERO_WITH_NO_TROOPS_RETREATS\t%d", static_cast<int>(settings.WINNING_HERO_WITH_NO_TROOPS_RETREATS));
  558. settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE = hardcodedFeatures["BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE"].Bool();
  559. logGlobal->debug("\tBLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE\t%d", static_cast<int>(settings.BLACK_MARKET_MONTHLY_ARTIFACTS_CHANGE));
  560. const JsonNode & gameModules = settings.data["modules"];
  561. modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
  562. logGlobal->debug("\tSTACK_EXP\t%d", static_cast<int>(modules.STACK_EXP));
  563. modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
  564. logGlobal->debug("\tSTACK_ARTIFACT\t%d", static_cast<int>(modules.STACK_ARTIFACT));
  565. modules.COMMANDERS = gameModules["COMMANDERS"].Bool();
  566. logGlobal->debug("\tCOMMANDERS\t%d", static_cast<int>(modules.COMMANDERS));
  567. modules.MITHRIL = gameModules["MITHRIL"].Bool();
  568. logGlobal->debug("\tMITHRIL\t%d", static_cast<int>(modules.MITHRIL));
  569. }
  570. // currentList is passed by value to get current list of depending mods
  571. bool CModHandler::hasCircularDependency(TModID modID, std::set <TModID> currentList) const
  572. {
  573. const CModInfo & mod = allMods.at(modID);
  574. // Mod already present? We found a loop
  575. if (vstd::contains(currentList, modID))
  576. {
  577. logGlobal->error("Error: Circular dependency detected! Printing dependency list:");
  578. logGlobal->error("\t%s -> ", mod.name);
  579. return true;
  580. }
  581. currentList.insert(modID);
  582. // recursively check every dependency of this mod
  583. for(const TModID & dependency : mod.dependencies)
  584. {
  585. if (hasCircularDependency(dependency, currentList))
  586. {
  587. logGlobal->error("\t%s ->\n", mod.name); // conflict detected, print dependency list
  588. return true;
  589. }
  590. }
  591. return false;
  592. }
  593. bool CModHandler::checkDependencies(const std::vector <TModID> & input) const
  594. {
  595. for(const TModID & id : input)
  596. {
  597. const CModInfo & mod = allMods.at(id);
  598. for(const TModID & dep : mod.dependencies)
  599. {
  600. if (!vstd::contains(input, dep))
  601. {
  602. logGlobal->error("Error: Mod %s requires missing %s!", mod.name, dep);
  603. return false;
  604. }
  605. }
  606. for(const TModID & conflicting : mod.conflicts)
  607. {
  608. if (vstd::contains(input, conflicting))
  609. {
  610. logGlobal->error("Error: Mod %s conflicts with %s!", mod.name, allMods.at(conflicting).name);
  611. return false;
  612. }
  613. }
  614. if (hasCircularDependency(id))
  615. return false;
  616. }
  617. return true;
  618. }
  619. std::vector <TModID> CModHandler::resolveDependencies(std::vector <TModID> input) const
  620. {
  621. // Topological sort algorithm
  622. // May not be the fastest one but VCMI does not needs any speed here
  623. // Unless user have dozens of mods with complex dependencies this code should be fine
  624. // first - sort input to have input strictly based on name (and not on hashmap or anything else)
  625. boost::range::sort(input);
  626. std::vector <TModID> output;
  627. output.reserve(input.size());
  628. std::set <TModID> resolvedMods;
  629. // Check if all mod dependencies are resolved (moved to resolvedMods)
  630. auto isResolved = [&](const CModInfo & mod) -> bool
  631. {
  632. for(const TModID & dependency : mod.dependencies)
  633. {
  634. if (!vstd::contains(resolvedMods, dependency))
  635. return false;
  636. }
  637. return true;
  638. };
  639. while (!input.empty())
  640. {
  641. std::set <TModID> toResolve; // list of mods resolved on this iteration
  642. for (auto it = input.begin(); it != input.end();)
  643. {
  644. if (isResolved(allMods.at(*it)))
  645. {
  646. toResolve.insert(*it);
  647. output.push_back(*it);
  648. it = input.erase(it);
  649. continue;
  650. }
  651. it++;
  652. }
  653. resolvedMods.insert(toResolve.begin(), toResolve.end());
  654. }
  655. return output;
  656. }
  657. std::vector<std::string> CModHandler::getModList(std::string path)
  658. {
  659. std::string modDir = boost::to_upper_copy(path + "MODS/");
  660. size_t depth = boost::range::count(modDir, '/');
  661. auto list = CResourceHandler::get("initial")->getFilteredFiles([&](const ResourceID & id) -> bool
  662. {
  663. if (id.getType() != EResType::DIRECTORY)
  664. return false;
  665. if (!boost::algorithm::starts_with(id.getName(), modDir))
  666. return false;
  667. if (boost::range::count(id.getName(), '/') != depth )
  668. return false;
  669. return true;
  670. });
  671. //storage for found mods
  672. std::vector<std::string> foundMods;
  673. for (auto & entry : list)
  674. {
  675. std::string name = entry.getName();
  676. name.erase(0, modDir.size()); //Remove path prefix
  677. // check if wog is actually present. Hack-ish but better than crash
  678. // TODO: remove soon (hopefully - before 0.96)
  679. if (name == "WOG")
  680. {
  681. if (!CResourceHandler::get("initial")->existsResource(ResourceID("DATA/ZVS", EResType::DIRECTORY)) &&
  682. !CResourceHandler::get("initial")->existsResource(ResourceID("MODS/WOG/DATA/ZVS", EResType::DIRECTORY)))
  683. {
  684. continue;
  685. }
  686. }
  687. if (!name.empty())
  688. foundMods.push_back(name);
  689. }
  690. return foundMods;
  691. }
  692. void CModHandler::loadMods(std::string path, std::string parent, const JsonNode & modSettings, bool enableMods)
  693. {
  694. for (std::string modName : getModList(path))
  695. {
  696. boost::to_lower(modName);
  697. std::string modFullName = parent.empty() ? modName : parent + '.' + modName;
  698. if (CResourceHandler::get("initial")->existsResource(ResourceID(CModInfo::getModFile(modFullName))))
  699. {
  700. CModInfo mod(modFullName, modSettings[modName], JsonNode(ResourceID(CModInfo::getModFile(modFullName))));
  701. if (!parent.empty()) // this is submod, add parent to dependecies
  702. mod.dependencies.insert(parent);
  703. allMods[modFullName] = mod;
  704. if (mod.enabled && enableMods)
  705. activeMods.push_back(modFullName);
  706. loadMods(CModInfo::getModDir(modFullName) + '/', modFullName, modSettings[modName]["mods"], enableMods && mod.enabled);
  707. }
  708. }
  709. }
  710. void CModHandler::loadMods()
  711. {
  712. const JsonNode modConfig = loadModSettings("config/modSettings.json");
  713. loadMods("", "", modConfig["activeMods"], true);
  714. coreMod = CModInfo("core", modConfig["core"], JsonNode(ResourceID("config/gameConfig.json")));
  715. coreMod.name = "Original game files";
  716. }
  717. std::vector<std::string> CModHandler::getAllMods()
  718. {
  719. std::vector<std::string> modlist;
  720. for (auto & entry : allMods)
  721. modlist.push_back(entry.first);
  722. return modlist;
  723. }
  724. std::vector<std::string> CModHandler::getActiveMods()
  725. {
  726. return activeMods;
  727. }
  728. static JsonNode genDefaultFS()
  729. {
  730. // default FS config for mods: directory "Content" that acts as H3 root directory
  731. JsonNode defaultFS;
  732. defaultFS[""].Vector().resize(2);
  733. defaultFS[""].Vector()[0]["type"].String() = "zip";
  734. defaultFS[""].Vector()[0]["path"].String() = "/Content.zip";
  735. defaultFS[""].Vector()[1]["type"].String() = "dir";
  736. defaultFS[""].Vector()[1]["path"].String() = "/Content";
  737. return defaultFS;
  738. }
  739. static ISimpleResourceLoader * genModFilesystem(const std::string & modName, const JsonNode & conf)
  740. {
  741. static const JsonNode defaultFS = genDefaultFS();
  742. if (!conf["filesystem"].isNull())
  743. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), conf["filesystem"]);
  744. else
  745. return CResourceHandler::createFileSystem(CModInfo::getModDir(modName), defaultFS);
  746. }
  747. static ui32 calculateModChecksum(const std::string modName, ISimpleResourceLoader * filesystem)
  748. {
  749. boost::crc_32_type modChecksum;
  750. // first - add current VCMI version into checksum to force re-validation on VCMI updates
  751. modChecksum.process_bytes(reinterpret_cast<const void*>(GameConstants::VCMI_VERSION.data()), GameConstants::VCMI_VERSION.size());
  752. // second - add mod.json into checksum because filesystem does not contains this file
  753. // FIXME: remove workaround for core mod
  754. if (modName != "core")
  755. {
  756. ResourceID modConfFile(CModInfo::getModFile(modName), EResType::TEXT);
  757. ui32 configChecksum = CResourceHandler::get("initial")->load(modConfFile)->calculateCRC32();
  758. modChecksum.process_bytes(reinterpret_cast<const void *>(&configChecksum), sizeof(configChecksum));
  759. }
  760. // third - add all detected text files from this mod into checksum
  761. auto files = filesystem->getFilteredFiles([](const ResourceID & resID)
  762. {
  763. return resID.getType() == EResType::TEXT &&
  764. ( boost::starts_with(resID.getName(), "DATA") ||
  765. boost::starts_with(resID.getName(), "CONFIG"));
  766. });
  767. for (const ResourceID & file : files)
  768. {
  769. ui32 fileChecksum = filesystem->load(file)->calculateCRC32();
  770. modChecksum.process_bytes(reinterpret_cast<const void *>(&fileChecksum), sizeof(fileChecksum));
  771. }
  772. return modChecksum.checksum();
  773. }
  774. void CModHandler::loadModFilesystems()
  775. {
  776. activeMods = resolveDependencies(activeMods);
  777. coreMod.updateChecksum(calculateModChecksum("core", CResourceHandler::get("core")));
  778. for(std::string & modName : activeMods)
  779. {
  780. CModInfo & mod = allMods[modName];
  781. CResourceHandler::addFilesystem("data", modName, genModFilesystem(modName, mod.config));
  782. }
  783. }
  784. CModInfo & CModHandler::getModData(TModID modId)
  785. {
  786. auto it = allMods.find(modId);
  787. if(it == allMods.end())
  788. {
  789. throw std::runtime_error("Mod not found '" + modId+"'");
  790. }
  791. else
  792. {
  793. return it->second;
  794. }
  795. }
  796. void CModHandler::initializeConfig()
  797. {
  798. loadConfigFromFile("defaultMods.json");
  799. }
  800. void CModHandler::load()
  801. {
  802. CStopWatch totalTime, timer;
  803. CContentHandler content;
  804. logGlobal->info("\tInitializing content handler: %d ms", timer.getDiff());
  805. for(const TModID & modName : activeMods)
  806. {
  807. logGlobal->trace("Generating checksum for %s", modName);
  808. allMods[modName].updateChecksum(calculateModChecksum(modName, CResourceHandler::get(modName)));
  809. }
  810. // first - load virtual "core" mod that contains all data
  811. // TODO? move all data into real mods? RoE, AB, SoD, WoG
  812. content.preloadData(coreMod);
  813. for(const TModID & modName : activeMods)
  814. content.preloadData(allMods[modName]);
  815. logGlobal->info("\tParsing mod data: %d ms", timer.getDiff());
  816. content.load(coreMod);
  817. for(const TModID & modName : activeMods)
  818. content.load(allMods[modName]);
  819. content.loadCustom();
  820. logGlobal->info("\tLoading mod data: %d ms", timer.getDiff());
  821. VLC->creh->loadCrExpBon();
  822. VLC->creh->buildBonusTreeForTiers(); //do that after all new creatures are loaded
  823. identifiers.finalize();
  824. logGlobal->info("\tResolving identifiers: %d ms", timer.getDiff());
  825. content.afterLoadFinalization();
  826. logGlobal->info("\tHandlers post-load finalization: %d ms ", timer.getDiff());
  827. logGlobal->info("\tAll game content loaded in %d ms", totalTime.getDiff());
  828. }
  829. void CModHandler::afterLoad()
  830. {
  831. JsonNode modSettings;
  832. for (auto & modEntry : allMods)
  833. {
  834. std::string pointer = "/" + boost::algorithm::replace_all_copy(modEntry.first, ".", "/mods/");
  835. modSettings["activeMods"].resolvePointer(pointer) = modEntry.second.saveLocalData();
  836. }
  837. modSettings["core"] = coreMod.saveLocalData();
  838. FileStream file(*CResourceHandler::get()->getResourceName(ResourceID("config/modSettings.json")), std::ofstream::out | std::ofstream::trunc);
  839. file << modSettings.toJson();
  840. }
  841. std::string CModHandler::normalizeIdentifier(const std::string & scope, const std::string & remoteScope, const std::string & identifier)
  842. {
  843. auto p = splitString(identifier, ':');
  844. if(p.first.empty())
  845. p.first = scope;
  846. if(p.first == remoteScope)
  847. p.first.clear();
  848. return p.first.empty() ? p.second : p.first + ":" + p.second;
  849. }
  850. void CModHandler::parseIdentifier(const std::string & fullIdentifier, std::string & scope, std::string & type, std::string & identifier)
  851. {
  852. auto p = splitString(fullIdentifier, ':');
  853. scope = p.first;
  854. auto p2 = splitString(p.second, '.');
  855. if(p2.first != "")
  856. {
  857. type = p2.first;
  858. identifier = p2.second;
  859. }
  860. else
  861. {
  862. type = p.second;
  863. identifier = "";
  864. }
  865. }
  866. std::string CModHandler::makeFullIdentifier(const std::string & scope, const std::string & type, const std::string & identifier)
  867. {
  868. auto p = splitString(identifier, ':');
  869. if(p.first != "")
  870. return p.first + ":" + type + "." + p.second;//ignore type if identifier is scoped
  871. else
  872. return scope == "" ? (identifier == "" ? type : type + "." + identifier) : scope + ":" + type + "." + identifier;
  873. }