Andrii Danylchenko 2dd0d76412 NKAI: water and air walking 2 years ago
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CGPathNode.cpp c8e6a7cd27 Fixed most common cases of movement actions 2 years ago
CGPathNode.h c8e6a7cd27 Fixed most common cases of movement actions 2 years ago
CPathfinder.cpp 2dd0d76412 NKAI: water and air walking 2 years ago
CPathfinder.h 2dd0d76412 NKAI: water and air walking 2 years ago
INodeStorage.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
NodeStorage.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
NodeStorage.h ebc7a82c2e Converted pathfinder enum's to enum class 2 years ago
PathfinderOptions.cpp 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderOptions.h 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderUtil.h e54287ea5d Converted remaining identifier to new system 2 years ago
PathfindingRules.cpp 903be33bf3 #2689 - fix approaching guards when closest tile is double-guarded 2 years ago
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
TurnInfo.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
TurnInfo.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago