Dydzio e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2 年之前
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CGuiHandler.cpp 631e93e846 Fix missing lock of player interface 2 年之前
CGuiHandler.h 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 年之前
CIntObject.cpp c0f0c3cedd Fix shortcuts not working sometimes 2 年之前
CIntObject.h a494dc4870 Refactoring of CGarrisonInt 2 年之前
CursorHandler.cpp 8f602b2ef6 Allow defining default values of settings per platform 2 年之前
CursorHandler.h 57d7dc97bf Fix assertion failure on swiping during spellcast 2 年之前
EventDispatcher.cpp e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2 年之前
EventDispatcher.h ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 年之前
EventsReceiver.cpp e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2 年之前
EventsReceiver.h e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2 年之前
FramerateManager.cpp 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 年之前
FramerateManager.h 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 年之前
InterfaceObjectConfigurable.cpp 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2 年之前
InterfaceObjectConfigurable.h 20ec747440 Do not show desktop-only options on mobile systems 2 年之前
MouseButton.h 860fe43131 Merged two mouse button enums 2 年之前
Shortcut.h 3f4e88c396 Merge pull request #2325 from SoundSSGood/hero-backpack-window 2 年之前
ShortcutHandler.cpp e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2 年之前
ShortcutHandler.h dea10e6091 Use more descriptive names for hotkeys 2 年之前
TextAlignment.h 9be38780cd Removed remaining parts of Geomeotries.h/cpp 2 年之前
WindowHandler.cpp bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 年之前
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 年之前