Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
..
vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.cpp fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 years ago
BattleAction.h b4edd10e6c * beegee's comments patch 14 years ago
BattleState.cpp 1dd05788c9 * fixed #53 14 years ago
BattleState.h 1dd05788c9 * fixed #53 14 years ago
CArtHandler.cpp 1458cf64c2 * fixed bug 298 14 years ago
CArtHandler.h a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
CBuildingHandler.cpp 2ff07fa66a - Next part of animation system: 14 years ago
CBuildingHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CCampaignHandler.cpp e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 14 years ago
CCampaignHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CCreatureHandler.cpp 9d313d3d2c Minor fixes and tweaks. 14 years ago
CCreatureHandler.h a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
CCreatureSet.cpp a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
CCreatureSet.h a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
CDefObjInfoHandler.cpp 2ff07fa66a - Next part of animation system: 14 years ago
CDefObjInfoHandler.h 8104a43809 * a voodoo fix of a mysterious bug 15 years ago
CGameState.cpp a6b4cfdde7 * spell scroll campaign bonus 14 years ago
CGameState.h cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 14 years ago
CGeneralTextHandler.cpp 72c30df16a More parsing for CREXPBON. 14 years ago
CGeneralTextHandler.h f96b394b01 Threat level texts are now stored in separate config file. 14 years ago
CHeroHandler.cpp 8b8d06ac64 * fixed bug 257 14 years ago
CHeroHandler.h 8b8d06ac64 * fixed bug 257 14 years ago
CLodHandler.cpp e505328fcd Reverted r1992 for now [boost < 1.46 won't work with it] 14 years ago
CLodHandler.h 2ff07fa66a - Next part of animation system: 14 years ago
CMapInfo.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMapInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CObjectHandler.cpp 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
CObjectHandler.h 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
CSpellHandler.cpp 1458cf64c2 * fixed bug 298 14 years ago
CSpellHandler.h 1458cf64c2 * fixed bug 298 14 years ago
CTownHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CTownHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CondSh.h b4edd10e6c * beegee's comments patch 14 years ago
Connection.cpp 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
Connection.h 91d0ea64de Version to be released as dev release 0.83b 14 years ago
ConstTransitivePtr.h 2ff07fa66a - Next part of animation system: 14 years ago
HeroBonus.cpp 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
HeroBonus.h 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
IGameCallback.cpp ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 years ago
IGameCallback.h b4edd10e6c * beegee's comments patch 14 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
Makefile.am 2ff07fa66a - Next part of animation system: 14 years ago
Makefile.in 2ff07fa66a - Next part of animation system: 14 years ago
NetPacks.h ab4418917a * artillery skill fixed 14 years ago
NetPacksLib.cpp a46ad0b7ef Next set of fixes, mostly for deserialization. 14 years ago
RegisterTypes.cpp b4edd10e6c * beegee's comments patch 14 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
VCMIDirs.h b4edd10e6c * beegee's comments patch 14 years ago
VCMI_Lib.cpp c9189119b9 Little more work on artifacts. 15 years ago
VCMI_Lib.h b4edd10e6c * beegee's comments patch 14 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_lib.vcproj b52707f0ae New files / project files for VC9. 15 years ago
map.cpp ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 years ago
map.h b4edd10e6c * beegee's comments patch 14 years ago